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Help me make the #1 pickit


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Here is what I have so far. Will update as changed lmk if you have any additions!

//[Item-parser Syntax Information]
//1. [Keyword] separates into two groups
//   - [Property Keywords] : [Type], [Name], [Class], [Quality], [Flag], [Level], [Prefix], [Suffix]
//   - [Stat Keywords] : [Number or Alias]
//2. [Keyword] must be surrounded by '[' and ']'
//3. [Property Keywords] must be placed first
//4. Insert '#' symbol between [Property Keywords] and [Stat Keywords]
//5. Use '+', '-', '*', '/', '(', ')', '&&', '||', '>', '>=', '<', '<=', '==', '!=' symbols for comparison
//6. Use '//' symbol for comment

//=========================
//==========Glove==========
//=========================

[Name] == Heavygloves && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 20
[Name] == ChainGloves && [Quality] == Unique && [Flag] != ethereal # [ItemMagicBonus] == 40 && [EnhancedDefense] == 30
[Name] == LightGauntlets && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 30
[Name] == OgreGauntlets && [Quality] == unique # [Defense] >= 200 && [EnhancedDamage] >= 60 && [Strength] >= 20 // Steelrend
[Name] == VampireboneGloves && [Quality] == Unique # [Strength] >= 15 && [EnhancedDefense] >= 120

//=========================
//==========Belts==========
//=========================

//[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 
[Name] == WarBelt && [Quality] == Unique # [EnhancedDefense] >= 200  //tgods
[Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 // Arachnid Mesh
[Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Vitality] >= 40 && [DamageResist] >= 15 // Verdungo's Hearty Cord
//[Name] == DemonhideSash && [Quality] == Unique && [Flag] != ethereal # [DamageResist] >= 15 &&  [MagicDamageReduction] == 15 && [LifeLeech] ==8 && [EnhancedDefense] == 180
//[Name] == SharkskinBelt && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 150
//[Name] == BattleBelt && [Quality] == Unique # [EnhancedDefense] >= 150  //snowclash
//[Name] == Vampirefang Belt && [Quality] == Unique && [Flag] != ethereal # [Defense] >= 50 && [LifeLeech] >= 7

//=========================
//==========Boots==========
//=========================

//[Name] == LightPlatedBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 60
[Name] == WarBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200  //Gore Riders
[Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 && [ItemMagicBonus] >= 50 // War Traveler
[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 15 && [Vitality] >= 15 //treks
//[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 10 && [SkillSkeletonMastery] >= 1 // Marrowwalk
[Name] == MyrmidonGreaves && [Quality] == unique # [Dexterity] >= 25 && [ShadowDisciplinesSkillTab] >= 2 // Shadow Dancer
//[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != ethereal # [MaxHp] >= 65 && [EnhancedDefense] >= 200 //waterwalk
//[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70  //infernostride

//=========================
//==========Helms==========
//=========================

//[Name] == Sallet && [Quality] == Unique # [EnhancedDefense] == 220 && [ColdResist] >= 40 && [LightResist] >= 40 && [FireResist] >= 50
//[Name] == Casque && [Quality] == Unique # [EnhancedDefense] == 240 && [Lifeleech] >= 5  //Stealskull
//[Name] == DeathMask   && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 220
//[Name] == Winged Helm  && [Quality] == Unique # [AmazonSkills] == 2 && [EnhancedDefense] == 200 //Valk wing
//[Name] == Armet && [Quality] == Unique # [EnhancedDefense] == 130 && [HpRegen] >= 18 && [ManaLeech] >= 7 && [ItemAbsorbFire] >= 11  //Steel Shade
[Name] == GrandCrown && [Quality] == Unique && [Flag] == ethereal # [LifeLeech] == 12  //Crown of Thieves
[Name] == Shako && [Quality] == unique # [Defense] >= 141 // Harlequin Crest shako
//[Name] == GrimHelm && [Quality] == Unique # [DamageResist] == 15 && [LifeLeech] >= 7  //Vamp Gaze
[Name] == SpiredHelm && [Quality] == unique # [PassiveColdMastery] >= 15 && [Dexterity] >= 10 // Nightwing's Veil
[Name] == Demonhead && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 && [LifeLeech] >= 8 && [Strength] >= 25 // Andariel's Visage
//[Name] == BoneVisage && [Quality] == unique # [Sockets] >= 1 && [Defense] >= 350 && [Strength] >= 25 // Giant Skull
[Name] == Tiara && [Quality] == Unique # [FireResist] >= 70  //Kiras Guardian
[Name] == Diadem && [Quality] == Unique  //Grifs
[Name] == Corona && [Quality] == unique # [Sockets] >= 2 && [DamageResist] >= 10 // Crown of ages
[Name] == SlayerGuard && [Quality] == Unique # [EnhancedDefense] >= 200  //Arreats
[Name] == TotemicMask && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200  //Jalas
//[Name] == BloodSpirit && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 140 && [ItemTohitpercent] >= 120 && [LifeLeech] >= 10 && [SkillFeralrage] >= 2 && [ShapeshiftingSkillTab] == 4  //cerebus
//[Name] == SkySpirit && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 150 && [PassiveFirePierce] >= 20 && [Energy] >= 30 && [FireResist] == 25  //Ravenlore
//[Name] == EarthSpirit && [Quality] == Unique && [Flag] != ethereal # [Druidskills] == 2 && [EnhancedDefense] >= 170 && [FireResist] == 40 && [ItemAbsorbLight] == 12 && [ItemAbsorbColdpercent] == 20  //Earth spirit

//=========================
//==========Armors=========
//=========================

//[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 //Fire ormus
//[Name] == DuskShroud  && [Quality] == Unique # [PassiveLtngMastery] >= 15 //Lite Ormus
//[Name] == DuskShroud  && [Quality] == Unique # [PassiveColdMastery] >= 15 //Fire ormus
//[Name] == DuskShroud  && [Quality] == Unique # [PassiveLtngMastery] >= 15 && [SkillChainlightning] == 3 //Gg lite ormus
//[Name] == DuskShroud  && [Quality] == Unique # [PassiveColdMastery] >= 15 && [SkillBlizzard] == 3  //GG cold ormus
//[Name] == BalrogSkin  && [Quality] == Unique && [Flag] !== ethereal # [ItemAllSkills] == 2 && [EnhancedDefense] >= 180 //Arkaines Valor
//[Name] == WireFleece  && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 195 && [NormalDamageReduction] == 20 && [MagicDamageReduction] == 20
[Name] == KrakenShell && [Quality] == Unique # [DamageResist] >= 25 && [Strength] >= 50 && [EnhancedDefense] >= 200
[Name] == ShadowPlate && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 220 && [NormalDamageReduction] >= 14 && [ColdResist] >= 60 && [ManaRecoveryBonus] >= 15
[Name] == SacredArmor && [Quality] == Unique
[Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35 // Skin of the Vipermagi
[Name] == MeshArmor && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 220  //Shaftspot
[Name] == RussetArmor && [Quality] == Unique # [EnhancedDefense] == 200  //Skullders ire
[Name] == TemplarCoat && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200  //Guardian angel
//[Name] == Cuirass && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 200
[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 210

//=========================
//==========Shields========
//=========================

[Name] == Monarch && [Quality] == Unique # [Defense] >= 151  //Stormshield
//[Name] == Luna && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200
//[Name] == GrimShield && [Quality] == Unique # [EnhancedDefense] == 120  //Lidless
[Name] == HierophantTrophy && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200  //Homon 
[Name] == BloodlordSkull && [Quality] == Unique # [CursesSkillTab] == 3 && [PoisonandBoneSkillTab] == 3 && [NecromancerSummoningSkillTab] == 3  //darkforce spawn
[Name] == SuccubusSkull  && [Quality] == Unique && [Flag] != ethereal # [NecromancerSkills] == 3 && [FireResist] == 25 //Boneflame
[Name] == GildedShield && [Quality] == Unique # [EnhancedDefense] >= 100 //Hoz
[Name] == SacredRondache && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 200 && [EnhancedDamage] >= 75 && [PaladinSkills] == 3  //Alma negra

//=========================
//==========Weapons========
//=========================

//[Name] == BoneKnife && [Quality] == unique  //Wizardspike
//[Name] == Tulwar && [Quality] == Unique //Ali baba
//[Name] == ColossusBlade && [Quality] == Unique # [EnhancedDamage] >= 250
//[Name] == PhaseBlade    && [Quality] == Unique # [EnhancedDamage] >= 270 && [ItemAllskills] == 1
//[Name] == Ataghan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [Sockets] == 2
//[Name] == BattleSword && [Quality] == unique && [Flag] == ethereal
//[Name] == BalrogBlade && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240
[Name] == BerserkerAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 270
//[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != ethereal # [EnhancedDamage] >= 280
//[Name] == EttinAxe     && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 270 && [Sockets] == 5
//[Name] == Crusader Bow && [Quality] == Unique
//[Name] == GothicBow && [Quality] == Unique # [EnhancedDamage] >= 250 && [ItemDemonDamagePercent] >= 200 && [ItemUndeadDamagePercent] >= 200 && [ItemTohitpercent] >= 150
//[Name] == HydraBow && [Quality] == Unique # [ManaLeech] >= 6  //Windforce
//[Name] == WardBow && [Quality] == Unique # [EnhancedDamage] >= 200 && [PlusSkillGuidedArrow] >= 5  //Widowmaker
//[Name] == RazorBow && [Quality] == Unique # [EnhancedDamage] == 220 && [LifeLeech] == 10
//[Name] == ShortSiegeBow && [Quality] == Unique # [EnhancedDamage] == 170
//[Name] == Scourge && [Quality] == Unique # [IAS] == 50
//[Name] == Scourge && [Quality] == Unique # [IAS] == 30 && [EnhancedDamage] >= 300
//[Name] == Scourge && [Quality] == Unique && [Flag] == ethereal # [IAS] == 30 && [EnhancedDamage] >= 300
//[Name] == LegendaryMallet && [Quality] == Unique # [Strength] >= 20
//[Name] == LegendaryMallet && [Quality] == Unique # [LightResist] == 75
//[Name] == ThunderMaul && [Quality] == Unique # [FCR] == 10
//[Name] == ThunderMaul && [Quality] == Unique # [Strength] == 25
//[Name] == TyrantClub && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 230
//[Name] == Caduceus && [Quality] == Unique # [PaliCombatSkillTab] == 4
//[Name] == Caduceus && [Quality] == Unique && [Flag] == ethereal # [PaliCombatSkillTab] == 4
//[Name] == MightyScepter && [Quality] == Unique # [Sockets] == 2 && [PaladinSkills] == 3 && [EnhancedDamage] >= 300  //Heavens light
//[Name] == Ogreaxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 320
//[Name] == Thresher&& [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15
//[Name] == CrypticAxe && [Quality] == Unique # [Sockets] == 3 && [EnhancedDamage] >= 280
[Name] == CrypticAxe && [Quality] == Unique && [Flag] == ethereal # [Sockets] == 3
//[Name] == Fuscina && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 190
//[Name] == Yari && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 200
//[Name] == HyperionSpear && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 230
//[Name] == LichWand && [Quality] == Unique # [SkillBoneSpirit]+[SkillBoneSpear] >= 5 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 13  //Bonshade
//[Name] == Unearthed Wand && [Quality] == Unique  //Deaths web
//[Name] == WingedAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 210
//[Name] == WingedKnife && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 250
//[Name] == WingedHarpoon && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15
[Name] == ElderStaff && [Quality] == Unique && [Flag] == ethereal # [ItemAllskills] >=4 && [Defense] == 450  //Ondals
//[Name] == ArchonStaff && [Quality] == Unique  //Mang song
[Name] == CeremonialJavelin  && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 200  //Perfect Titans
//[Name] == MatriarchalJavelin && [Quality] == Unique # [JavelinandSpearSkillTab] == 4 && [EnhancedDamage] >= 200  //thunderstroke
//[Name] == GreaterTalons && [Quality] == Unique # [EnhancedDamage] >= 200 && [LifeLeech] >= 9
//[Name] == GreaterTalons && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9
//[Name] == WristSword && [Quality] == Unique # [EnhancedDamage] >= 240 && [MartialArtsSkillTab] == 2 && [ShadowDisciplinesSkillTab] == 2 && [ManaLeech] == 15 && [FireResist] == 50  //Jade Talon
//[Name] == FeralClaws && [Quality] == Unique # [EnhancedDamage] >= 270 && [MartialArtsSkillTab] == 3 && [SkillWakeofInferno] == 2 && [SkillWakeofFire] == 2 && [FireResist] == 70  //Firelizard
//[Name] == SwirlingCrystal && [Quality] == Unique
[Name] == EldritchOrb && [Quality] == Unique # [Sorceressskills] == 3 && [PassiveFireMastery]+[PassiveLightMastery] >= 40 >= 20 //Eschutas
[Name] == DimensionalShard && [Quality] == Unique # [PassiveColdMastery] >= 25  //Deaths fathom

//=========================
//==========Rings==========
//=========================

[Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring
//[Type] == ring && [Quality] == unique # [ManaLeech] >= 5 // Manald Heal
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
//[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star
[Type] == ring && [Quality] == unique # [ToHit] >= 250 && [Dexterity] >= 20 // Raven Frost
[Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
[Type] == ring && [Quality] == unique # [LifeLeech] >= 6 // Carrion Wind
[Type] == ring && [Quality] == unique # [PoisonResist] >= 20 && [NormalDamageReduction] >= 7 // Nature's Peace
[Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 20 // Wisp Projector

//=========================
//==========Amulets========
//=========================

//[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 15 // Saracen's Chance
//[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye
//[Type] == amulet && [Quality] == unique # [LifeLeech] >= 6 && [ManaLeech] >= 11 // Crescent Moon
//[Type] == amulet && [Quality] == unique # [LifeLeech] >= 6  // Eye of elitch
//[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab
//[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun
//[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
[Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope
//[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 1 // Seraph's Hymn
[Type] == amulet && [Quality] == unique # [ToHit] >= 450 && [ColdResist] >= 35 // Metalgrid
//=========================
//==========Jools==========
//=========================

[Type] == jewel && [Quality] == Unique # [PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5 && [197] >= 1  //Rainbow facet
[Type] == jewel && [Quality] == Unique # [passiveLtngMastery] >= 5 && [PassiveLtngPierce] >= 5 && [197] >= 1  //Facet
[Type] == jewel && [Quality] == Unique # [passiveColdMastery] >= 5 && [PassiveColdPierce] >= 5 && [197] >= 1  //facet
[Type] == jewel && [Quality] == Unique # [passivePoisMastery] >= 5 && [PassivePoisPierce] >= 5 && [197] >= 1  //facet

//=========================
//==========Charms==========
//=========================

//[Name] == SmallCharm && [Quality] == unique
//[Name] == LargeCharm && [Quality] == unique
[Name] == GrandCharm && [Quality] == Unique

///================================================================================
====== 
//====================================4. RARES - [G03]=================================== 
//================================================================================
====== 

//LLD
[Name] == Amulet && [Quality] == rare # ([PaliCombatSkillTab] == 2 || [PaladinSkills] == 1) && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30
[Name] == Ring && [Quality] == rare # [ToHit] >= 100 && [Mana] >= 35 && ([Strenth] >= 3 || [Dexterity] >=3 || [HpRegen] >= 3) && [Level] <= 18

//[Type] == BarbedShield && [Quality] == rare # [PaliCombatSkillTab] == 2 && [FBR] = 30 && [FHR] == 20 && [Level] <= 30
//[Type] == BarbedShield && [Quality] == magic # [PaliCombatSkillTab] == 2 && [FBR] = 30 && [FHR] == 20 && [Level] <= 30
//[Type] == BarbedShield && [Quality] == magic # [PaliCombatSkillTab] == 2 && [Level] <= 30
//[Type] == BarbedShield && [Quality] == rare # [PaliCombatSkillTab] == 2 && [Level] <= 30

[Name] == Amulet && [Quality] == rare # [TrapsSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30

[Name] == Amulet && [Quality] == rare # [ColdSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30

[Name] == Amulet && [Quality] == rare # [FireSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30

[Name] == Amulet && [Quality] == rare # [PoisonandBoneSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30

[Name] == Amulet && [Quality] == rare # [ElementalSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30

[Name] == Amulet && [Quality] == rare # [SorceressSkills] == 2 && (([Strength]+[MaxHp] >= 50) || ([Strength]+[MaxMana] >=65) || ([MaxMana]+[MaxHp] >= 110)) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50

//[Type] == Orb && [Quality] == magic # [FireSkillTab] == 2 && [SkillFireBall] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [FireSkillTab] == 2 && [SkillFireBall] == 3 && [FCR] == 20

//[Type] == Orb && [Quality] == magic # [ColdSkillTab] == 2 && ([SkillBlizzard] == 3 || [SkillIceBlast] == 3) && [FCR] == 20
[Type] == Orb && [Quality] == rare # [ColdSkillTab] == 2 && ([SkillBlizzard] == 3 || [SkillIceBlast] == 3) && [FCR] == 20

[Type] == Circlet && [Quality] == rare # [PaliCombatSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30
[Type] == Circlet && [Quality] == rare # [FireSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30
[Type] == Circlet && [Quality] == rare # [ColdSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30
[Type] == Circlet && [Quality] == rare # [TrapSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30
[Type] == Circlet && [Quality] == rare # [PoisonandBoneSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30

[Type] == voodooheads && [Quality] == rare # [PoisonandBoneSkillTab] == 2 && ([SkillBoneSpirit]+[SkillBoneSpear] >= 5 || [SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3)

[Type] == Pelt && [Quality] == rare # [ElementalSkillTab] == 2 && [SkillTornado] == 3 && [Level] <= 30
//[Type] == Pelt && [Quality] == magic # [ElementalSkillTab] == 2 && [SkillTornado] == 3 && [Level] <= 30

[Type] == Pelt && [Quality] == rare # [ElementalSkillTab] == 2 && [SkillFissure] == 3 && [Level] <= 30
//[Type] == Pelt && [Quality] == magic # [ElementalSkillTab] == 2 && [SkillFissure] == 3 && [Level] <= 30

//[Type] == Gloves && [Quality] == magic # [IAS] == 10 && [JavelinandSpearSkillTab] == 2 && [Level] <= 30
[Type] == Gloves && [Quality] == rare # [IAS] == 10 && [BowandCrossbowSkillTab] == 2 && [Level] <= 30

//Other
//[Name] == DuskShroud && [Quality] <= Superior && [Flag] == ethereal # [Defense] >= 550 && [Sockets] == 2


//=========================
//==========Glove==========
//=========================

//[Type] == Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
//[Type] == Gloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
//[Name] == VampireboneGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
//[Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
//[Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
//[Name] == Vampirebone Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
//[Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 
//[Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3



//=========================
//==========Helms==========
//=========================

//[Name] == circlet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
//[Name] == circlet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] >= 90
//[Name] == circlet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] >= 90
//[Name] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
//[Name] == circlet && [Quality] == magic # [LightningSkillTab] >= 2 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] >= 90
//[Name] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] >= 90
//[Name] == circlet && [Quality] == magic # [FireSkillTab] >= 2 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
//[Name] == circlet && [Quality] == magic # [TrapsSkillTab] == 3 && [MaxHp] >= 90
//[Name] == circlet && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
[Name] == circlet && [Quality] == magic # [Sockets] == 3 && [MaxHp] >= 90
//[Name] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
[Name] == circlet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
//[Name] == circlet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
[Name] == circlet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
[Name] == circlet && [Quality] == magic # [Sockets] == 3 && [Strength] == 20

//[Name] == Diadem && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
//[Name] == Diadem && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] >= 90
//[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
//[Name] == Diadem && [Quality] == magic # [LightningSkillTab] >= 2 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Diadem && [Quality] == magic # [FireSkillTab] >= 2 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [TrapsSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Diadem && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MaxHp] >= 90
//[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
//[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [Strength] == 20

//[Name] == Tiara && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
//[Name] == Tiara && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Tiara && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] >= 90
//[Name] == Tiara && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
//[Name] == Tiara && [Quality] == magic # [LightningSkillTab] >= 2 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Tiara && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Tiara && [Quality] == magic # [FireSkillTab] >= 2 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
//[Name] == Tiara && [Quality] == magic # [TrapsSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Tiara && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
[Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [MaxHp] >= 90
//[Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
[Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
//[Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
[Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
[Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [Strength] == 20

//[Name] == Coronet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
//[Name] == Coronet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Coronet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] >= 90
//[Name] == Coronet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
//[Name] == Coronet && [Quality] == magic # [LightningSkillTab] >= 2 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Coronet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Coronet && [Quality] == magic # [FireSkillTab] >= 2 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
//[Name] == Coronet && [Quality] == magic # [TrapsSkillTab] == 3 && [MaxHp] >= 90
//[Name] == Coronet && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
[Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [MaxHp] >= 90
//[Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
[Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
//[Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
[Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
[Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [Strength] == 20




//[Name] == Corona && [Quality] == magic # [ItemTohitPercentperLevel] >= 1
[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
//[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1
[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1
//[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1
[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1
[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1
[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1
[Name] == AssaultHelmet && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 )
[Name] == AvengerGuard && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 )
[Name] == SavageHelmet && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 )
[Name] == Slaye guard && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 )
[Name] == Conquerorcrown && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 )
[Name] == Guardiancrown && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 )
//[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
//[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
//[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
//[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillFissure] == 3 && ([SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)


//=========================
//==========Armors=========
//=========================

[Name] == ArchonPlate && [Quality] == magic # [MaxHp] >=  && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
//[Name] == ArchonPlate && [Quality] == magic # [ItemPoisonLengthResist] >= 75 && [Sockets] == 4
//[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
//[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
//[Name] == WireFleece && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
//[Name] == WireFleece && [Quality] == magic # [MaxHp]>=90 && [Sockets] == 4
//[Name] == DuskShroud && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == BalrogSkin && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
//[Name] == Wyrmhide && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
//[Name] == Wyrmhide && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
//[Name] == ScarabHusk && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
//[Name] == ScarabHusk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
//[Name] == Boneweave && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
//[Name] == GreatHauberk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
//[Name] == GothicPlate && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
//[Name] == FullPlateMail && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
//[Name] == AncientArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
//[Name] == ChaosArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
//[Name] == OrnatePlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4

//=========================
//==========Shields========
//=========================

//[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [Sockets] == 4) && [FBR] == 30 && ([FireResist] >= 30 || ([EnhancedDamage] >= 60 && [Tohit] >= 120))
//[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [MaxHp] >= 60)
//[Type] == shield && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [ItemReqpercent] == -20 || [MaxHp] >= 50 || [ItemHalfFreezeDuration] >= 1 || [FHR] == 17 || [ItemAttackerTakesDamage] == 20)
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [ItemReqpercent] == -20 || [MaxHp] >= 50 || [ItemHalfFreezeDuration] >= 1 || [FHR] == 17 || [ItemAttackerTakesDamage] == 20)
//[Name] == Ward && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [MaxHp] >= 50 || [FHR] == 17)
//[Name] == Aegis && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [MaxHp] >= 50 || [FHR] == 17)
//[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillBoneSpear] == 3 && [SkillBoneSpirit] == 3
//[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3
//[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillPoisonNova] == 3 || [SkillBoneSpear] == 3


//=========================
//==========Weapons========
//=========================
([Name] == AshwoodBow || [Name] == CeremonialBow || [Name] == MatriarchalBow || [Name] == GrandMatronBow) && [Quality] == Rare # [IAS] >= 10 && [EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1


([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
//[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Strength] >= 10
[Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Strength] >= 10
[Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FCR] >= 10 && [SkillConcentration] == 3 && [SkillBlessedHammer] == 3
[Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [OffensiveAurasSkillTab] == 3) && [SkillFistoftheHeavens] == 3 && [SkillConviction] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3 && [SkillHolyShield] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillHolyShield] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillSmite] == 3 && [SkillHolyShield] == 3
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3)
//([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3)
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Class] == elite && [Name] != WarFist && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40
[Type] == Orb && [Quality] == magic # [LightningSkillTab] == 3 && [SkillEnergyShield] == 3
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [LightningSkillTab] == 3) && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # [FireSkillTab] >= 3 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [ColdSkillTab] == 3) && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20

//=========================
//=====Charms & Jools======
//=========================

//[Name] == SmallCharm && [Quality] == magic # [Level] >= 99
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] == 15
[Name] == SmallCharm && [Quality] == magic # [MaxHp] == 20
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] >= 15 || [Tohit] >= 34 || [Defense] >= 30 || [MinDamage] == 1 || [MaxDamage] >= 3)
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 16 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] == 20
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [ColdResist] >= 11
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 18 && ([FireResist] == 11 || [LightResist] == 11 || [ColdResist] == 11 || [PoisonResist] == 11)
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [Tohit] >= 35
//[Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 4
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [MaxDamage] >= 3
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [MaxDamage] >= 2
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [MaxDamage] >= 3 && [Tohit] >= 20
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([Defense] >= 30 || [Tohit] >= 30 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireMaxdam]  >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([MaxDamage] >= 3 || [Tohit] == 36 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15)

[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && [MaxMana] >= 17
//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
//[Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10 || [FireMaxdam]  >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9)
[Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3 && [Tohit] >= 15 && [MaxHp] >= 15

[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7
//[Name] == SmallCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] >= 451
//[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([MaxDamage] == 1 || [FHR] == 5 || [ItemGoldBonus] >= 5 || [ItemMagicBonus] >= 3 || [MaxHp] >= 5 || [Strength] >= 1)
//[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([Dexterity] >= 1 || [FRW] == 3 || [ColdMindam] >= 1 || [FireMindam] >= 1 || [LightMindam] >= 1)
//[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && [MaxHp] >= 15
//[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FHR] == 5 || [FRW] == 3)
//[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([ItemGoldBonus] == 10 || [ItemMagicBonus] == 7)
//[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([Strength] == 2 || [Dexterity] == 2 || [MaxDamage] == 1)
//[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FireMaxdam] >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9)
//[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([MaxMana] >= 34 || [Tohit] >= 77 || [Defense] >= 60 || [MaxDamage] >= 6 || [MinDamage] >= 2)
//[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
//[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
//[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)

//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Tohit] >= 77
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MinDamage] >= 2
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxDamage] >= 6
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)

[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 120 && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity] == 6)
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 120 && [MaxHp] >= 40
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 41 && [MaxDamage] >= 8
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 9
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 10
//[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] == 6
//[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] == 6
//[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] == 12
//[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FRW] == 7
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Strength] == 6
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Dexterity] == 6
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FRW] == 7

//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 20 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic

[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 40 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 40 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [MaxHp] >= 40 // lightning
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 40 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses
[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 40 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [MaxHp] >= 30 // paladin combat
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 35 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries
//[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 40 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries
[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning
//[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting
[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] >= 5 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] >= 5 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 40 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 40 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 40 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] >= 4 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] >= 4 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 35 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] >= 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] >= 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts
//[Name] == GrandCharm && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal GC 
//[Name] == Ring && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal Ring
//[Name] == Amulet && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal Amulet
//[Name] == Armet && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal Armet
//[Name] == VampireboneGloves && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal VampGloves
//[Name] == VampirefangBelt && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal VampBelt
//[Name] == GrandCharm && [Quality] == magic && [Flag] != identified && [Level] == 95 // Nihla GC 

//[Name] == GrandCharm && [Quality] == magic && [Flag] != identified && [Level] == 94 // Diablo GC 


[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40
[Type] == jewel && [Quality] == magic # [MinDamage] >= 4 && [MaxDamage] >= 14
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 35 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 15 && [MaxDamage] >= 14
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15)
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [Strength] >= 8
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [Dexterity] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [MaxDamage] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15
[Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7)
[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10)
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 15 && ([EnhancedDamage] >= 30 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 15 && ([MaxMana] == 20 || [FireResist] >= 22 || [LightResist] >= 22 || [ColdResist] >= 22 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40)


/////////o///////o///////////////////////////////////////////////////////////////////////////////////////////////////////
////////oo//////o/o///////////////////////oooooooooo/////////////////////////////////////////////////////////////////////
////////o/o////o//o///////////////////////o/////////o////////////////////////////////////////////////////////////////////
////////o/o///o///o///////////////////////o/////////o//////o//////ooooooo//oooooooo//////////////////////////////////////
///////oo//o/o////o/////oooooooooooooo////oooooooooo//////o/o/////o//////o/o/////////////////////////////////////////////
///////oo///o/////o/////oooooooooooooo////oo/////////////o///o////o//////o/oooooooo//////////////////////////////////////
///////o//////////o///////////////////////o/ooo/////////ooooooo///ooooooo//o/////////////////////////////////////////////
//////oo//////////o///////////////////////o////oo//////o///////o//oooo/////o/////////////////////////////////////////////
//////o///////////o///////////////////////o//////oooo/o/////////o/o///ooo//ooooooooo/////////////////////////////////////
//////o///////////o//////////////////////////////////////////////////////////////////////////////////////////////////////


//=========================
//==========Gloves=========
//=========================

[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Strength] >= 10 && ([Dexterity] >= 7 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Dexterity] >= 15 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && ([LifeLeech] >=3 || [ManaLeech] >= 3) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 

//=========================
//==========Belts==========
//=========================

[Type] == Belt && [Quality] == rare # [Strength] >= 25 && [MaxHp] >= 40 && [ItemGoldBonus] >=  && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
[Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 20 && [MaxHp] >= 40 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
[Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 30 && [MaxHp] >= 60

//=========================
//==========Boots==========
//=========================

[Type] == Boots && [Quality] == rare # [FRW] >= 30 && [FHR] == 10 && ([ColdResist]+[LightResist]+[FireResist] >= 70 || [ColdResist]+[LightResist] >= 45 || [FireResist]+[ColdResist] >= 45 || [FireResist]+[LightResist] >= 45)
[Type] == Boots && [Quality] == rare # [ColdResist]+[LightResist]+[FireResist] >= 
[Type] == Boots && [Quality] == rare # [FRW] >= 30 && (([FHR] == 10 && [Dexterity] >= 9) || [ItemMagicBonus] >= 25 || [ItemGoldBonus] >= ) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90 || ([MaxMana] >= 35 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70))
[Type] == Boots && [Quality] == rare # [ItemPoisonLengthResist] >= 25 && [ColdResist]+[LightResist]+[FireResist] >= 90
[Type] == Boots && [Quality] == rare # [ItemPoisonLengthResist] >= 25 && [ColdResist]+[LightResist]+[FireResist] >= 50 && [MaxMana] >= 25

//=========================
//==========Helms==========
//=========================

[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Sockets] == 2
[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Dexterity] >= 15 || [Strength] >= 20 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [AssassinSkills] == 2 && [FRW] == 30 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 50 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [MaxHp] >= 40 || [MaxMana] >= 60 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40)
[Type] == Helm && [Quality] == rare && [Flag] == ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([EnhancedDefense] >= 100 || [MaxHp] >= 20 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [MaxHp] >= 30 && ([EnhancedDefense] >= 100 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [FHR] == 10 && ([EnhancedDefense] >= 100 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [EnhancedDefense] >= 100 && ([ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemPoisonLengthResist] == 25 && [PaliCombatSkillTab] == 2
[Name] == BoneVisage && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
[Name] == Corona && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
[Name] == AssaultHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AvengerGuard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == SavageHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Slayerguard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Conquerorcrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Guardiancrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AssaultHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == AvengerGuard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == SavageHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Slayerguard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Conquerorcrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Guardiancrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Slayerguard  && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] >= 1 || [SkillOakSage] >= 1 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] >= 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] >= 0 || [SkillOakSage] >= 0 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30


//=========================
//==========Armors=========
//=========================

[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)

//=========================
//==========Shields========
//=========================

[Type] == auricshields && [Quality] == rare # [PaladinSkills] == 2 && [FBR] == 30 && [Sockets] == 2
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] == 3 && [SkillBoneSpirit] == 3
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillPoisonNova] == 3 && [Sockets] == 2
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillPoisonNova] == 3 && [SkillLowerResist] >= 1
[Type] == voodooheads && [Quality] == magic # [NecromancerSkills] == 2 && [SkillPoisonNova] == 3 && [SkillLowerResist] >= 1
[Type] == voodooheads && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [SkillPoisonNova] == 3 && [SkillLowerResist] >= 1
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillRaiseSkeleton] == 3 && [SkillGolemMastery] == 3 && [SkillSkeletonMastery] == 3

//=========================
//==========Weapons========
//=========================

[Type] == Sword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1)
[Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2
[Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2
[Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == PhaseBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == GiantSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == GreatSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Flamberge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == TuskSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ExecutionerSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Zweihander&& [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BalrogBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ColossusBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ColossusSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Type] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1)
//[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == WarAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Naga && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BerserkerAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3
[Type] == Scepter && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Flail && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Knout && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Scourge && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == WarHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BattleHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == javelin && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == throwingknife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == throwingaxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == thrownweapon && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillMindBlast] >= 1)

[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20

[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [FCR] == 20


//=========================
//==========Jools==========
//=========================

[Type] == jewel && [Quality] == rare # [MinDamage] >= 15 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Strength] >= 8 && [Dexterity] >= 8
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 8 || [Dexterity] >= 8) && ([ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [FireMaxdam] >= 50 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Tohit] >= 60 && ([FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [FHR] >= 7 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [LightMaxdam] >= 100 && ([Defense] >= 40 || [FireMaxdam] >= 50 || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30 || [Strength] >= 9 || [Dexterity] >= 9)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FireMaxdam] >= 50 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Defense] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && (([MinDamage] >= 15 && [MaxDamage] >= 9) || ([MinDamage] >= 8 && [MaxDamage] >= 15))
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemReqPercent] == -15 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength]+[Dexterity] >= 9
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength]+[Dexterity] >= 6 && ([FHR] >= 7 || [ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [IAS] >= 10)
[Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9)
[Type] == jewel && [Quality] == rare # ([ItemReqPercent] == -15 || [FHR] >= 7 || [Strength] >= 9 || [Dexterity] >= 9) && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([ItemMagicBonus] >= 17 || [Strength] >= 9 || [Dexterity] >= 9 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 || [MinDamage] >= 8)
[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [ItemDamagetoMana] >= 12 || [EnhancedDamage] == 30)
[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] >= 17 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100)
[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Defense] >= 40 || [Tohit] >= 60 || [FHR] >= 7)

//=========================
//========Rings - Amulets=======
//=========================

[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 20 || [Strength]+[Dexterity] >= 20 || [Dexterity] >= 15)
[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 10 ) && ([MaxMana] >= 50 || [MaxHp] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxHp]+[MaxMana] >= 
[Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([Strength]+[Dexterity] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 30 || [Dexterity] >= 10 || [Strength] >= 10 || [MinDamage] >= 8)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15&& [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && [MinDamage] >= 3 && [MaxDamage] >= 3 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHp] >= 35) //
[Type] == ring && [Quality] == rare # [Strength] >= 15 && [Dexterity] >= 10 && [MaxHp] >= 30 
[Type] == ring && [Quality] == rare # [Strength] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= ) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
//[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 39
//[Type] == ring && [Quality] == Magic # [FCR] == 10 && ([MaxMana] >= 85 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
//[Type] == ring && [Quality] == Magic # [FCR] == 10 &&[Strength]+[Dexterity] >= 10 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 25 || [MaxHp] >= 25 )
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Strength]+[Dexterity] >= 5 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20)
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 40
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength] >= 21 && [MaxHp] >= 40
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Dexterity] >= 15 && [MaxHp] >= 40
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 20 && [ColdResist] >= 35
//[Type] == Amulet && [Quality] == Magic # ([LightningSkillTab] == 3 || [FireSkillTab] == 3 ||  [PaliCombatSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [TrapsSkillTab] == 3) && ([MaxHp] >= 100 || [FCR] == 10)
//[Type] == Amulet && [Quality] == Magic # ([DruidSkills] == 2 || [PaladinSkills] == 2) && [MaxHp] >= 90 



//================================================================================
====== 
//====================================4. White - [G04]=================================== 
//================================================================================
====== 

//========================= 
//==========Helms========== 
//========================= 

//[Name] == Bone Visage && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == Diadem && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == GrandCrown && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == Demonhead && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == Corona && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == TrollNest && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == BladeBarrier && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) 
//[Type] == pelt && [Quality] <= superior # [SkillHurricane] == 3 && [SkillTornado] == 3 && ([Sockets] == 3 || [Sockets] == 0) 
//[Type] == pelt && [Quality] <= superior # [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Type] == pelt && [Quality] <= superior # [SkillVolcano] == 3 && [SkillFissure] == 3 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == AssaultHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == AvengerGuard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == SavageHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == Slayerguard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == Conquerorcrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == Guardiancrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) 

//========================= 
//==========Armors========= 
//========================= 

//[Name] == GothicPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == AncientArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == FullPlateMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == RussetArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == LightPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == Cuirass && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == Boneweave && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15  && [Sockets] == 3 
//[Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15  && [Sockets] == 3 
//[Name] == GreatHauberk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15  && [Sockets] == 3 
//[Name] == LoricatedMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15  && [Sockets] == 3 
//[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
//[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3 
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 837 && [Sockets] == 0 
//[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 835 && [Sockets] == 0 
//[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0 
//[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 795 && [Sockets] == 0 
//[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 784 && [Sockets] == 0 
//[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 775 && [Sockets] == 0 
//[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 767 && [Sockets] == 0 
//[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 757 && [Sockets] == 0 
//[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 751 && [Sockets] == 0 
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 754 && [Sockets] == 0 
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 743 && [Sockets] == 0 
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 741 && [Sockets] == 0 
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 741 && [Sockets] == 0 
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 745 && [Sockets] == 0 
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 
//[Name] == ArchonPlate && [Quality] == normal && [Flag] != ethereal # [Defense] == 524 && [Sockets] == 3 
//[Name] == SacredArmor && [Quality] == normal && [Flag] != ethereal # [Defense] == 600 && [Sockets] == 3 
//[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 500 && [Sockets] == 3 
//[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 517 && [Sockets] == 3 

//========================= 
//==========Shields======== 
//========================= 

//[Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Defense] >= 222 && [Sockets] == 0 
//[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Defense] >= 145 && [Sockets] == 4 
//[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) 
//[Type] == auricshields && [Class] == normal && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 45 
//[Type] == auricshields && [Class] == exceptional && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 45 
[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 45 || ([EnhancedDamage] >= 60 && [Tohit] >= 110))
[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == !ethereal # [Sockets] == 0 && ([FireResist] >= 45 || ([EnhancedDamage] >= 60 && [Tohit] >= 110))
//[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == !ethereal # [Sockets] == 3 && ([FireResist] >= 35 || ([EnhancedDamage] >= 60 && [Tohit] >= 110))
[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == !ethereal # [Sockets] == 4 && ([FireResist] >= 45 || ([EnhancedDamage] >= 60 && [Tohit] >= 110))  
[Type] == auricshields && [Class] == exceptional && [Quality] == normal && [Flag] == !ethereal # [Sockets] == 3 && ([FireResist] >= 35 || ([EnhancedDamage] >= 60 && [Tohit] >= 110))

//========================= 
//==========Weapons======== 
//========================= 

//[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 
//[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5 
//[Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5 
//[Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5 
//[Name] == CrystalSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 4 
[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] >= 4 
//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [Sockets] == 3 
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == Cryptic Sword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == Flail && [Quality] == normal # [Sockets] == 4 
//[Name] == Flail && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4 
//[Name] == Scourge && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4 
[Name] == WarScepter && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == DivineScepter && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == Caduceus && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == WarScepter && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == DivineScepter && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == Caduceus && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == WarScepter && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == DivineScepter && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == Caduceus && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == WarScepter && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == DivineScepter && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) 
[Name] == Caduceus && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) 
//[Name] == MatriarchalBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4 
//[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4 
//[Name] == GrandMatronBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4 
//[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4 
//[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == GorgonCrossbow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == ShadowBow  && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == WardBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == SpiderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == ShadowBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == WardBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 
//[Name] == CrypticSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == CrypticSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == ConquestSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == ConquestSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == HighlandBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == HighlandBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == SmallCrescent && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == SmallCrescent && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == BalrogBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == BalrogBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
//[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
//[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == WarSpike && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
//[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 
//[Name] == WarSpike && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 
//[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 
//[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 
//[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 
//[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 
//[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 
//[Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 
//[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0) 
//[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0) 
//[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) 
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == WarPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == GhostSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == ThunderMaul && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == MatriarchalSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == MatriarchalPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) 
//[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 
//[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 5 
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Sockets] == 5 
[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 
//[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0) 
//[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0) 
//[Name] == ColossusBlade && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 
//[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 
//[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 
//[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 
//[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == ColossusSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == BalrogBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == MilitaryPick && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 
//[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal && [Sockets] == 4
//[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 0) 
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) 
//[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
//[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 
//[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) 
//[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 
[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) 
//[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5) 
//[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 
//[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 
//[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5) 
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) 
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) 
[Type] == Wand && [Name] != wand && [Name] != burntwand && [Name] != yewwand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] == 3 && ([SkillAmplifyDamage] == 3 || [SkillBoneSpirit] == 3  || [SkillRevive] >= 1 || [SkillTeeth] == 3 || [SkillIronMaiden] == 3 || [SkillDecrepify] == 3 || [SkillRevive] >= 1 && [SkillDecrepify] >= 1)

//[Name] == WarScepter && [quality] <= superior # [SkillConviction] >= 1 && ([Sockets] == 0 || [Sockets] >= 5) 
//[Name] == DivineScepter && [quality] <= superior # [SkillConviction] >= 1 && ([Sockets] == 0 || [Sockets] >= 5) 
//[Name] == Caduceus && [quality] <= superior # [SkillConviction] >= 1 && ([Sockets] == 0 || [Sockets] >= 5) 

//=========================
//==========Potions========
//=========================
[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion
//[Name] == MinorHealingPotion
//[Name] == Light HealingPotion
//[Name] == HealingPotion
//[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
//[Name] == MinorManaPotion
//[Name] == LightManaPotion
//[Name] == ManaPotion
//[Name] == GreaterManaPotion
[Name] == SuperManaPotion

//=========================
//==========Runes==========
//=========================
//[Name] == El rune
//[Name] == Eld rune
//[Name] == Tir rune
//[Name] == Nef rune
//[Name] == Eth rune
//[Name] == Ith rune
//[Name] == Tal rune
//[Name] == Ral rune
//[Name] == Ort rune
//[Name] == Thul Rune
//[Name] == Amn rune
//[Name] == Sol rune
//[Name] == Shael rune
//[Name] == Dol rune
//[Name] == Hel rune
//[Name] == Io rune
//[Name] == Lum rune
//[Name] == Ko rune
//[Name] == Fal rune
//[Name] == Lem rune
[Name] == Pul rune
[Name] == Um rune
[Name] == Mal rune
[Name] == Ist rune
[Name] == Gul rune
[Name] == Vex rune
[Name] == Ohm rune
[Name] == Lo rune
[Name] == Sur rune
[Name] == Ber rune
[Name] == Jah rune
[Name] == Cham rune
[Name] == Zod rune

//=========================
//==========Gems===========
//=========================
//[Name] == ChippedAmethyst
//[Name] == ChippedDiamond
//[Name] == ChippedEmerald
//[Name] == ChippedRuby
//[Name] == ChippedSapphire
//[Name] == ChippedSkull
//[Name] == ChippedTopaz
//[Name] == FlawedAmethyst
//[Name] == FlawedDiamond
//[Name] == FlawedEmerald
//[Name] == FlawedRuby
//[Name] == FlawedSapphire
//[Name] == FlawedSkull
//[Name] == FlawedTopaz
//[Name] == Amethyst
//[Name] == Diamond
//[Name] == Emerald
//[Name] == Ruby
//[Name] == Skull
//[Name] == Sapphire
//[Name] == Topaz
//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[Name] == FlawlessEmerald
//[Name] == FlawlessRuby
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz
//[Name] == PerfectAmethyst
//[Name] == PerfectDiamond
//[Name] == PerfectEmerald
//[Name] == PerfectRuby
//[Name] == PerfectSapphire
//[Name] == PerfectSkull
//[Name] == PerfectTopaz

//=========================
//==========Gold===========
//=========================
[Type] == gold # [Gold] >= 5000


//=========================
//==========Keys===========
//=========================
//[Name] == KeyOfTerror
//[Name] == KeyOfHate
//[Name] == KeyOfDestruction

//=========================
//==========Essences========
//=========================
//[Numele] == TwistedEssenceOfSuffering
//[Numele] == ChargedEssenceOfHatred
//[Numele] == BurningEssenceOfTerror
//[Numele] == FesteringEssenceOfDestruction

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