SpamBam Posted October 31, 2010 Report Share Posted October 31, 2010 Here is what I have so far. Will update as changed lmk if you have any additions! //[Item-parser Syntax Information] //1. [Keyword] separates into two groups // - [Property Keywords] : [Type], [Name], [Class], [Quality], [Flag], [Level], [Prefix], [Suffix] // - [Stat Keywords] : [Number or Alias] //2. [Keyword] must be surrounded by '[' and ']' //3. [Property Keywords] must be placed first //4. Insert '#' symbol between [Property Keywords] and [Stat Keywords] //5. Use '+', '-', '*', '/', '(', ')', '&&', '||', '>', '>=', '<', '<=', '==', '!=' symbols for comparison //6. Use '//' symbol for comment //========================= //==========Glove========== //========================= [Name] == Heavygloves && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 20 [Name] == ChainGloves && [Quality] == Unique && [Flag] != ethereal # [ItemMagicBonus] == 40 && [EnhancedDefense] == 30 [Name] == LightGauntlets && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 30 [Name] == OgreGauntlets && [Quality] == unique # [Defense] >= 200 && [EnhancedDamage] >= 60 && [Strength] >= 20 // Steelrend [Name] == VampireboneGloves && [Quality] == Unique # [Strength] >= 15 && [EnhancedDefense] >= 120 //========================= //==========Belts========== //========================= //[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= [Name] == WarBelt && [Quality] == Unique # [EnhancedDefense] >= 200 //tgods [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 // Arachnid Mesh [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Vitality] >= 40 && [DamageResist] >= 15 // Verdungo's Hearty Cord //[Name] == DemonhideSash && [Quality] == Unique && [Flag] != ethereal # [DamageResist] >= 15 && [MagicDamageReduction] == 15 && [LifeLeech] ==8 && [EnhancedDefense] == 180 //[Name] == SharkskinBelt && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 150 //[Name] == BattleBelt && [Quality] == Unique # [EnhancedDefense] >= 150 //snowclash //[Name] == Vampirefang Belt && [Quality] == Unique && [Flag] != ethereal # [Defense] >= 50 && [LifeLeech] >= 7 //========================= //==========Boots========== //========================= //[Name] == LightPlatedBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 60 [Name] == WarBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 //Gore Riders [Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 && [ItemMagicBonus] >= 50 // War Traveler [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 15 && [Vitality] >= 15 //treks //[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 10 && [SkillSkeletonMastery] >= 1 // Marrowwalk [Name] == MyrmidonGreaves && [Quality] == unique # [Dexterity] >= 25 && [ShadowDisciplinesSkillTab] >= 2 // Shadow Dancer //[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != ethereal # [MaxHp] >= 65 && [EnhancedDefense] >= 200 //waterwalk //[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70 //infernostride //========================= //==========Helms========== //========================= //[Name] == Sallet && [Quality] == Unique # [EnhancedDefense] == 220 && [ColdResist] >= 40 && [LightResist] >= 40 && [FireResist] >= 50 //[Name] == Casque && [Quality] == Unique # [EnhancedDefense] == 240 && [Lifeleech] >= 5 //Stealskull //[Name] == DeathMask && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 220 //[Name] == Winged Helm && [Quality] == Unique # [AmazonSkills] == 2 && [EnhancedDefense] == 200 //Valk wing //[Name] == Armet && [Quality] == Unique # [EnhancedDefense] == 130 && [HpRegen] >= 18 && [ManaLeech] >= 7 && [ItemAbsorbFire] >= 11 //Steel Shade [Name] == GrandCrown && [Quality] == Unique && [Flag] == ethereal # [LifeLeech] == 12 //Crown of Thieves [Name] == Shako && [Quality] == unique # [Defense] >= 141 // Harlequin Crest shako //[Name] == GrimHelm && [Quality] == Unique # [DamageResist] == 15 && [LifeLeech] >= 7 //Vamp Gaze [Name] == SpiredHelm && [Quality] == unique # [PassiveColdMastery] >= 15 && [Dexterity] >= 10 // Nightwing's Veil [Name] == Demonhead && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 && [LifeLeech] >= 8 && [Strength] >= 25 // Andariel's Visage //[Name] == BoneVisage && [Quality] == unique # [Sockets] >= 1 && [Defense] >= 350 && [Strength] >= 25 // Giant Skull [Name] == Tiara && [Quality] == Unique # [FireResist] >= 70 //Kiras Guardian [Name] == Diadem && [Quality] == Unique //Grifs [Name] == Corona && [Quality] == unique # [Sockets] >= 2 && [DamageResist] >= 10 // Crown of ages [Name] == SlayerGuard && [Quality] == Unique # [EnhancedDefense] >= 200 //Arreats [Name] == TotemicMask && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 //Jalas //[Name] == BloodSpirit && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 140 && [ItemTohitpercent] >= 120 && [LifeLeech] >= 10 && [SkillFeralrage] >= 2 && [ShapeshiftingSkillTab] == 4 //cerebus //[Name] == SkySpirit && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 150 && [PassiveFirePierce] >= 20 && [Energy] >= 30 && [FireResist] == 25 //Ravenlore //[Name] == EarthSpirit && [Quality] == Unique && [Flag] != ethereal # [Druidskills] == 2 && [EnhancedDefense] >= 170 && [FireResist] == 40 && [ItemAbsorbLight] == 12 && [ItemAbsorbColdpercent] == 20 //Earth spirit //========================= //==========Armors========= //========================= //[Name] == DuskShroud && [Quality] == Unique # [PassiveFireMastery] >= 15 //Fire ormus //[Name] == DuskShroud && [Quality] == Unique # [PassiveLtngMastery] >= 15 //Lite Ormus //[Name] == DuskShroud && [Quality] == Unique # [PassiveColdMastery] >= 15 //Fire ormus //[Name] == DuskShroud && [Quality] == Unique # [PassiveLtngMastery] >= 15 && [SkillChainlightning] == 3 //Gg lite ormus //[Name] == DuskShroud && [Quality] == Unique # [PassiveColdMastery] >= 15 && [SkillBlizzard] == 3 //GG cold ormus //[Name] == BalrogSkin && [Quality] == Unique && [Flag] !== ethereal # [ItemAllSkills] == 2 && [EnhancedDefense] >= 180 //Arkaines Valor //[Name] == WireFleece && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 195 && [NormalDamageReduction] == 20 && [MagicDamageReduction] == 20 [Name] == KrakenShell && [Quality] == Unique # [DamageResist] >= 25 && [Strength] >= 50 && [EnhancedDefense] >= 200 [Name] == ShadowPlate && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 220 && [NormalDamageReduction] >= 14 && [ColdResist] >= 60 && [ManaRecoveryBonus] >= 15 [Name] == SacredArmor && [Quality] == Unique [Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35 // Skin of the Vipermagi [Name] == MeshArmor && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 220 //Shaftspot [Name] == RussetArmor && [Quality] == Unique # [EnhancedDefense] == 200 //Skullders ire [Name] == TemplarCoat && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 //Guardian angel //[Name] == Cuirass && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 200 [Name] == SharktoothArmor && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 210 //========================= //==========Shields======== //========================= [Name] == Monarch && [Quality] == Unique # [Defense] >= 151 //Stormshield //[Name] == Luna && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 //[Name] == GrimShield && [Quality] == Unique # [EnhancedDefense] == 120 //Lidless [Name] == HierophantTrophy && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 //Homon [Name] == BloodlordSkull && [Quality] == Unique # [CursesSkillTab] == 3 && [PoisonandBoneSkillTab] == 3 && [NecromancerSummoningSkillTab] == 3 //darkforce spawn [Name] == SuccubusSkull && [Quality] == Unique && [Flag] != ethereal # [NecromancerSkills] == 3 && [FireResist] == 25 //Boneflame [Name] == GildedShield && [Quality] == Unique # [EnhancedDefense] >= 100 //Hoz [Name] == SacredRondache && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 200 && [EnhancedDamage] >= 75 && [PaladinSkills] == 3 //Alma negra //========================= //==========Weapons======== //========================= //[Name] == BoneKnife && [Quality] == unique //Wizardspike //[Name] == Tulwar && [Quality] == Unique //Ali baba //[Name] == ColossusBlade && [Quality] == Unique # [EnhancedDamage] >= 250 //[Name] == PhaseBlade && [Quality] == Unique # [EnhancedDamage] >= 270 && [ItemAllskills] == 1 //[Name] == Ataghan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [Sockets] == 2 //[Name] == BattleSword && [Quality] == unique && [Flag] == ethereal //[Name] == BalrogBlade && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 [Name] == BerserkerAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 270 //[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != ethereal # [EnhancedDamage] >= 280 //[Name] == EttinAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 270 && [Sockets] == 5 //[Name] == Crusader Bow && [Quality] == Unique //[Name] == GothicBow && [Quality] == Unique # [EnhancedDamage] >= 250 && [ItemDemonDamagePercent] >= 200 && [ItemUndeadDamagePercent] >= 200 && [ItemTohitpercent] >= 150 //[Name] == HydraBow && [Quality] == Unique # [ManaLeech] >= 6 //Windforce //[Name] == WardBow && [Quality] == Unique # [EnhancedDamage] >= 200 && [PlusSkillGuidedArrow] >= 5 //Widowmaker //[Name] == RazorBow && [Quality] == Unique # [EnhancedDamage] == 220 && [LifeLeech] == 10 //[Name] == ShortSiegeBow && [Quality] == Unique # [EnhancedDamage] == 170 //[Name] == Scourge && [Quality] == Unique # [IAS] == 50 //[Name] == Scourge && [Quality] == Unique # [IAS] == 30 && [EnhancedDamage] >= 300 //[Name] == Scourge && [Quality] == Unique && [Flag] == ethereal # [IAS] == 30 && [EnhancedDamage] >= 300 //[Name] == LegendaryMallet && [Quality] == Unique # [Strength] >= 20 //[Name] == LegendaryMallet && [Quality] == Unique # [LightResist] == 75 //[Name] == ThunderMaul && [Quality] == Unique # [FCR] == 10 //[Name] == ThunderMaul && [Quality] == Unique # [Strength] == 25 //[Name] == TyrantClub && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 230 //[Name] == Caduceus && [Quality] == Unique # [PaliCombatSkillTab] == 4 //[Name] == Caduceus && [Quality] == Unique && [Flag] == ethereal # [PaliCombatSkillTab] == 4 //[Name] == MightyScepter && [Quality] == Unique # [Sockets] == 2 && [PaladinSkills] == 3 && [EnhancedDamage] >= 300 //Heavens light //[Name] == Ogreaxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 320 //[Name] == Thresher&& [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15 //[Name] == CrypticAxe && [Quality] == Unique # [Sockets] == 3 && [EnhancedDamage] >= 280 [Name] == CrypticAxe && [Quality] == Unique && [Flag] == ethereal # [Sockets] == 3 //[Name] == Fuscina && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 190 //[Name] == Yari && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 200 //[Name] == HyperionSpear && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 230 //[Name] == LichWand && [Quality] == Unique # [SkillBoneSpirit]+[SkillBoneSpear] >= 5 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 13 //Bonshade //[Name] == Unearthed Wand && [Quality] == Unique //Deaths web //[Name] == WingedAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 210 //[Name] == WingedKnife && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 250 //[Name] == WingedHarpoon && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 [Name] == ElderStaff && [Quality] == Unique && [Flag] == ethereal # [ItemAllskills] >=4 && [Defense] == 450 //Ondals //[Name] == ArchonStaff && [Quality] == Unique //Mang song [Name] == CeremonialJavelin && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 200 //Perfect Titans //[Name] == MatriarchalJavelin && [Quality] == Unique # [JavelinandSpearSkillTab] == 4 && [EnhancedDamage] >= 200 //thunderstroke //[Name] == GreaterTalons && [Quality] == Unique # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 //[Name] == GreaterTalons && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 //[Name] == WristSword && [Quality] == Unique # [EnhancedDamage] >= 240 && [MartialArtsSkillTab] == 2 && [ShadowDisciplinesSkillTab] == 2 && [ManaLeech] == 15 && [FireResist] == 50 //Jade Talon //[Name] == FeralClaws && [Quality] == Unique # [EnhancedDamage] >= 270 && [MartialArtsSkillTab] == 3 && [SkillWakeofInferno] == 2 && [SkillWakeofFire] == 2 && [FireResist] == 70 //Firelizard //[Name] == SwirlingCrystal && [Quality] == Unique [Name] == EldritchOrb && [Quality] == Unique # [Sorceressskills] == 3 && [PassiveFireMastery]+[PassiveLightMastery] >= 40 >= 20 //Eschutas [Name] == DimensionalShard && [Quality] == Unique # [PassiveColdMastery] >= 25 //Deaths fathom //========================= //==========Rings========== //========================= [Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring //[Type] == ring && [Quality] == unique # [ManaLeech] >= 5 // Manald Heal [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan //[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star [Type] == ring && [Quality] == unique # [ToHit] >= 250 && [Dexterity] >= 20 // Raven Frost [Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band [Type] == ring && [Quality] == unique # [LifeLeech] >= 6 // Carrion Wind [Type] == ring && [Quality] == unique # [PoisonResist] >= 20 && [NormalDamageReduction] >= 7 // Nature's Peace [Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 20 // Wisp Projector //========================= //==========Amulets======== //========================= //[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 15 // Saracen's Chance //[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye //[Type] == amulet && [Quality] == unique # [LifeLeech] >= 6 && [ManaLeech] >= 11 // Crescent Moon //[Type] == amulet && [Quality] == unique # [LifeLeech] >= 6 // Eye of elitch //[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab //[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun //[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath [Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope //[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 1 // Seraph's Hymn [Type] == amulet && [Quality] == unique # [ToHit] >= 450 && [ColdResist] >= 35 // Metalgrid //========================= //==========Jools========== //========================= [Type] == jewel && [Quality] == Unique # [PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5 && [197] >= 1 //Rainbow facet [Type] == jewel && [Quality] == Unique # [passiveLtngMastery] >= 5 && [PassiveLtngPierce] >= 5 && [197] >= 1 //Facet [Type] == jewel && [Quality] == Unique # [passiveColdMastery] >= 5 && [PassiveColdPierce] >= 5 && [197] >= 1 //facet [Type] == jewel && [Quality] == Unique # [passivePoisMastery] >= 5 && [PassivePoisPierce] >= 5 && [197] >= 1 //facet //========================= //==========Charms========== //========================= //[Name] == SmallCharm && [Quality] == unique //[Name] == LargeCharm && [Quality] == unique [Name] == GrandCharm && [Quality] == Unique ///================================================================================ ====== //====================================4. RARES - [G03]=================================== //================================================================================ ====== //LLD [Name] == Amulet && [Quality] == rare # ([PaliCombatSkillTab] == 2 || [PaladinSkills] == 1) && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30 [Name] == Ring && [Quality] == rare # [ToHit] >= 100 && [Mana] >= 35 && ([Strenth] >= 3 || [Dexterity] >=3 || [HpRegen] >= 3) && [Level] <= 18 //[Type] == BarbedShield && [Quality] == rare # [PaliCombatSkillTab] == 2 && [FBR] = 30 && [FHR] == 20 && [Level] <= 30 //[Type] == BarbedShield && [Quality] == magic # [PaliCombatSkillTab] == 2 && [FBR] = 30 && [FHR] == 20 && [Level] <= 30 //[Type] == BarbedShield && [Quality] == magic # [PaliCombatSkillTab] == 2 && [Level] <= 30 //[Type] == BarbedShield && [Quality] == rare # [PaliCombatSkillTab] == 2 && [Level] <= 30 [Name] == Amulet && [Quality] == rare # [TrapsSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30 [Name] == Amulet && [Quality] == rare # [ColdSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30 [Name] == Amulet && [Quality] == rare # [FireSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30 [Name] == Amulet && [Quality] == rare # [PoisonandBoneSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30 [Name] == Amulet && [Quality] == rare # [ElementalSkillTab] == 2 && [MaxHp]+[Strength]+[Dexterity]+[FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FCR] == 10 && [Level] <= 30 [Name] == Amulet && [Quality] == rare # [SorceressSkills] == 2 && (([Strength]+[MaxHp] >= 50) || ([Strength]+[MaxMana] >=65) || ([MaxMana]+[MaxHp] >= 110)) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 //[Type] == Orb && [Quality] == magic # [FireSkillTab] == 2 && [SkillFireBall] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == rare # [FireSkillTab] == 2 && [SkillFireBall] == 3 && [FCR] == 20 //[Type] == Orb && [Quality] == magic # [ColdSkillTab] == 2 && ([SkillBlizzard] == 3 || [SkillIceBlast] == 3) && [FCR] == 20 [Type] == Orb && [Quality] == rare # [ColdSkillTab] == 2 && ([SkillBlizzard] == 3 || [SkillIceBlast] == 3) && [FCR] == 20 [Type] == Circlet && [Quality] == rare # [PaliCombatSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30 [Type] == Circlet && [Quality] == rare # [FireSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30 [Type] == Circlet && [Quality] == rare # [ColdSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30 [Type] == Circlet && [Quality] == rare # [TrapSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30 [Type] == Circlet && [Quality] == rare # [PoisonandBoneSkillTab] == 2 && [FcR] == 20 && [MaxHp] >= 30 && [Level] <= 30 [Type] == voodooheads && [Quality] == rare # [PoisonandBoneSkillTab] == 2 && ([SkillBoneSpirit]+[SkillBoneSpear] >= 5 || [SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3) [Type] == Pelt && [Quality] == rare # [ElementalSkillTab] == 2 && [SkillTornado] == 3 && [Level] <= 30 //[Type] == Pelt && [Quality] == magic # [ElementalSkillTab] == 2 && [SkillTornado] == 3 && [Level] <= 30 [Type] == Pelt && [Quality] == rare # [ElementalSkillTab] == 2 && [SkillFissure] == 3 && [Level] <= 30 //[Type] == Pelt && [Quality] == magic # [ElementalSkillTab] == 2 && [SkillFissure] == 3 && [Level] <= 30 //[Type] == Gloves && [Quality] == magic # [IAS] == 10 && [JavelinandSpearSkillTab] == 2 && [Level] <= 30 [Type] == Gloves && [Quality] == rare # [IAS] == 10 && [BowandCrossbowSkillTab] == 2 && [Level] <= 30 //Other //[Name] == DuskShroud && [Quality] <= Superior && [Flag] == ethereal # [Defense] >= 550 && [Sockets] == 2 //========================= //==========Glove========== //========================= //[Type] == Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 //[Type] == Gloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3 //[Name] == VampireboneGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 //[Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 //[Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 //[Name] == Vampirebone Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 //[Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 //[Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 //========================= //==========Helms========== //========================= //[Name] == circlet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30 //[Name] == circlet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] >= 90 //[Name] == circlet && [Quality] == magic # [PaliCombatSkillTab] == 3 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [PaliCombatSkillTab] == 3 && [MaxHp] >= 90 //[Name] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100 //[Name] == circlet && [Quality] == magic # [LightningSkillTab] >= 2 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] >= 90 //[Name] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] >= 90 //[Name] == circlet && [Quality] == magic # [FireSkillTab] >= 2 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20 //[Name] == circlet && [Quality] == magic # [TrapsSkillTab] == 3 && [MaxHp] >= 90 //[Name] == circlet && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100 [Name] == circlet && [Quality] == magic # [Sockets] == 3 && [MaxHp] >= 90 //[Name] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75 [Name] == circlet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20 //[Name] == circlet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20 [Name] == circlet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30 [Name] == circlet && [Quality] == magic # [Sockets] == 3 && [Strength] == 20 //[Name] == Diadem && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30 //[Name] == Diadem && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] == 3 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100 //[Name] == Diadem && [Quality] == magic # [LightningSkillTab] >= 2 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Diadem && [Quality] == magic # [FireSkillTab] >= 2 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [TrapsSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Diadem && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100 [Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MaxHp] >= 90 //[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75 [Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20 //[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30 [Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [Strength] == 20 //[Name] == Tiara && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30 //[Name] == Tiara && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Tiara && [Quality] == magic # [PaliCombatSkillTab] == 3 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [PaliCombatSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Tiara && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100 //[Name] == Tiara && [Quality] == magic # [LightningSkillTab] >= 2 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Tiara && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Tiara && [Quality] == magic # [FireSkillTab] >= 2 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20 //[Name] == Tiara && [Quality] == magic # [TrapsSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Tiara && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100 [Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [MaxHp] >= 90 //[Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75 [Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20 //[Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [FCR] == 20 [Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30 [Name] == Tiara && [Quality] == magic # [Sockets] == 3 && [Strength] == 20 //[Name] == Coronet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30 //[Name] == Coronet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Coronet && [Quality] == magic # [PaliCombatSkillTab] == 3 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [PaliCombatSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Coronet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100 //[Name] == Coronet && [Quality] == magic # [LightningSkillTab] >= 2 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Coronet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Coronet && [Quality] == magic # [FireSkillTab] >= 2 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20 //[Name] == Coronet && [Quality] == magic # [TrapsSkillTab] == 3 && [MaxHp] >= 90 //[Name] == Coronet && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100 [Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [MaxHp] >= 90 //[Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75 [Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20 //[Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20 [Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30 [Name] == Coronet && [Quality] == magic # [Sockets] == 3 && [Strength] == 20 //[Name] == Corona && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 [Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 //[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 ) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1 [Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1 //[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1 [Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1 [Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1 [Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 ) && [MaxHp] >= 20 && [ItemTohitPercentperLevel] >= 1 [Name] == AssaultHelmet && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 ) [Name] == AvengerGuard && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 ) [Name] == SavageHelmet && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 ) [Name] == Slaye guard && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 ) [Name] == Conquerorcrown && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 ) [Name] == Guardiancrown && [Quality] == magic # [warcriesSkillTab] >= 2 && ([SkillBattleOrders] == 3 ) //[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) //[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) //[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) //[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillFissure] == 3 && ([SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) //========================= //==========Armors========= //========================= [Name] == ArchonPlate && [Quality] == magic # [MaxHp] >= && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 //[Name] == ArchonPlate && [Quality] == magic # [ItemPoisonLengthResist] >= 75 && [Sockets] == 4 //[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1 //[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0 //[Name] == WireFleece && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 //[Name] == WireFleece && [Quality] == magic # [MaxHp]>=90 && [Sockets] == 4 //[Name] == DuskShroud && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 [Name] == BalrogSkin && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 //[Name] == Wyrmhide && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 //[Name] == Wyrmhide && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 //[Name] == ScarabHusk && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 //[Name] == ScarabHusk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 //[Name] == Boneweave && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 //[Name] == GreatHauberk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 //[Name] == GothicPlate && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 //[Name] == FullPlateMail && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 //[Name] == AncientArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 //[Name] == ChaosArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 //[Name] == OrnatePlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 //========================= //==========Shields======== //========================= //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [Sockets] == 4) && [FBR] == 30 && ([FireResist] >= 30 || ([EnhancedDamage] >= 60 && [Tohit] >= 120)) //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [MaxHp] >= 60) //[Type] == shield && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [ItemReqpercent] == -20 || [MaxHp] >= 50 || [ItemHalfFreezeDuration] >= 1 || [FHR] == 17 || [ItemAttackerTakesDamage] == 20) [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [ItemReqpercent] == -20 || [MaxHp] >= 50 || [ItemHalfFreezeDuration] >= 1 || [FHR] == 17 || [ItemAttackerTakesDamage] == 20) //[Name] == Ward && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [MaxHp] >= 50 || [FHR] == 17) //[Name] == Aegis && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [MaxHp] >= 50 || [FHR] == 17) //[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillBoneSpear] == 3 && [SkillBoneSpirit] == 3 //[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3 //[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillPoisonNova] == 3 || [SkillBoneSpear] == 3 //========================= //==========Weapons======== //========================= ([Name] == AshwoodBow || [Name] == CeremonialBow || [Name] == MatriarchalBow || [Name] == GrandMatronBow) && [Quality] == Rare # [IAS] >= 10 && [EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4 ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4 //[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Strength] >= 10 [Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Strength] >= 10 [Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FCR] >= 10 && [SkillConcentration] == 3 && [SkillBlessedHammer] == 3 [Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [OffensiveAurasSkillTab] == 3) && [SkillFistoftheHeavens] == 3 && [SkillConviction] == 3 [Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3 && [SkillHolyShield] == 3 [Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3 [Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillHolyShield] == 3 [Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillSmite] == 3 && [SkillHolyShield] == 3 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3) //([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3) ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Class] == elite && [Name] != WarFist && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40 [Type] == Orb && [Quality] == magic # [LightningSkillTab] == 3 && [SkillEnergyShield] == 3 [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [LightningSkillTab] == 3) && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == magic # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == magic # [FireSkillTab] >= 3 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [ColdSkillTab] == 3) && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20 //========================= //=====Charms & Jools====== //========================= //[Name] == SmallCharm && [Quality] == magic # [Level] >= 99 //[Name] == SmallCharm && [Quality] == magic # [MaxHp] == 15 [Name] == SmallCharm && [Quality] == magic # [MaxHp] == 20 //[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] >= 15 || [Tohit] >= 34 || [Defense] >= 30 || [MinDamage] == 1 || [MaxDamage] >= 3) [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 16 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] == 20 //[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [ColdResist] >= 11 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 18 && ([FireResist] == 11 || [LightResist] == 11 || [ColdResist] == 11 || [PoisonResist] == 11) //[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [Tohit] >= 35 //[Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 4 //[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [MaxDamage] >= 3 //[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [MaxDamage] >= 2 //[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [MaxDamage] >= 3 && [Tohit] >= 20 [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([Defense] >= 30 || [Tohit] >= 30 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20) [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxMana] >= 17 [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([MaxDamage] >= 3 || [Tohit] == 36 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20) [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && [MaxMana] >= 17 [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15) [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20) //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && [MaxMana] >= 17 //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) //[Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10 || [FireMaxdam] >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9) [Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3 && [Tohit] >= 15 && [MaxHp] >= 15 [Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7 //[Name] == SmallCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 [Name] == SmallCharm && [Quality] == magic # [PoisonMindam] >= 451 //[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([MaxDamage] == 1 || [FHR] == 5 || [ItemGoldBonus] >= 5 || [ItemMagicBonus] >= 3 || [MaxHp] >= 5 || [Strength] >= 1) //[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([Dexterity] >= 1 || [FRW] == 3 || [ColdMindam] >= 1 || [FireMindam] >= 1 || [LightMindam] >= 1) //[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && [MaxHp] >= 15 //[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FHR] == 5 || [FRW] == 3) //[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([ItemGoldBonus] == 10 || [ItemMagicBonus] == 7) //[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([Strength] == 2 || [Dexterity] == 2 || [MaxDamage] == 1) //[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FireMaxdam] >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9) //[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([MaxMana] >= 34 || [Tohit] >= 77 || [Defense] >= 60 || [MaxDamage] >= 6 || [MinDamage] >= 2) //[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) //[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30) //[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Tohit] >= 77 //[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MinDamage] >= 2 //[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) //[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxDamage] >= 6 //[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 //[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30) [Name] == GrandCharm && [Quality] == magic # [Tohit] >= 120 && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity] == 6) [Name] == GrandCharm && [Quality] == magic # [Tohit] >= 120 && [MaxHp] >= 40 //[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 41 && [MaxDamage] >= 8 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 9 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 10 //[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] == 6 //[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] == 6 //[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] == 12 //[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FRW] == 7 //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Strength] == 6 //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Dexterity] == 6 //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12 //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FRW] == 7 //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 20 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 40 // javelin and spear //[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear //[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear //[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear //[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear //[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 40 // fire //[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire //[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire //[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire //[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [MaxHp] >= 40 // lightning //[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 40 // cold //[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold //[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold //[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold //[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses //[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 40 // poison and bone //[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone //[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone //[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone //[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 && [MaxHp] >= 30 // paladin combat //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura [Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 35 // barbarian combat //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat //[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries //[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries //[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 40 // warcries //[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries //[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries //[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries //[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries [Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] >= 5 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] >= 5 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 40 // elemental //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 40 // trap //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 40 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] >= 4 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] >= 4 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 35 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] >= 6 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] >= 6 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts //[Name] == GrandCharm && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal GC //[Name] == Ring && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal Ring //[Name] == Amulet && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal Amulet //[Name] == Armet && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal Armet //[Name] == VampireboneGloves && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal VampGloves //[Name] == VampirefangBelt && [Quality] == magic && [Flag] != identified && [Level] == 99 // Baal VampBelt //[Name] == GrandCharm && [Quality] == magic && [Flag] != identified && [Level] == 95 // Nihla GC //[Name] == GrandCharm && [Quality] == magic && [Flag] != identified && [Level] == 94 // Diablo GC [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 [Type] == jewel && [Quality] == magic # [MinDamage] >= 4 && [MaxDamage] >= 14 [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 35 && [IAS] == 15 [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 15 && [MaxDamage] >= 14 [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15) [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [IAS] == 15 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [FHR] >= 7 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [ItemReqPercent] == -15 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [Strength] >= 8 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [Dexterity] >= 9 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [MaxDamage] == 15 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15 [Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7) [Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10) [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100) [Type] == jewel && [Quality] == magic # [MaxHp] >= 15 && ([EnhancedDamage] >= 30 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7) [Type] == jewel && [Quality] == magic # [MaxHp] >= 15 && ([MaxMana] == 20 || [FireResist] >= 22 || [LightResist] >= 22 || [ColdResist] >= 22 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) /////////o///////o/////////////////////////////////////////////////////////////////////////////////////////////////////// ////////oo//////o/o///////////////////////oooooooooo///////////////////////////////////////////////////////////////////// ////////o/o////o//o///////////////////////o/////////o//////////////////////////////////////////////////////////////////// ////////o/o///o///o///////////////////////o/////////o//////o//////ooooooo//oooooooo////////////////////////////////////// ///////oo//o/o////o/////oooooooooooooo////oooooooooo//////o/o/////o//////o/o///////////////////////////////////////////// ///////oo///o/////o/////oooooooooooooo////oo/////////////o///o////o//////o/oooooooo////////////////////////////////////// ///////o//////////o///////////////////////o/ooo/////////ooooooo///ooooooo//o///////////////////////////////////////////// //////oo//////////o///////////////////////o////oo//////o///////o//oooo/////o///////////////////////////////////////////// //////o///////////o///////////////////////o//////oooo/o/////////o/o///ooo//ooooooooo///////////////////////////////////// //////o///////////o////////////////////////////////////////////////////////////////////////////////////////////////////// //========================= //==========Gloves========= //========================= [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3 [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3 [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3) [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3 [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Strength] >= 10 && ([Dexterity] >= 7 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Dexterity] >= 15 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Gloves && [Quality] == rare # [IAS] == 20 && ([LifeLeech] >=3 || [ManaLeech] >= 3) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= //========================= //==========Belts========== //========================= [Type] == Belt && [Quality] == rare # [Strength] >= 25 && [MaxHp] >= 40 && [ItemGoldBonus] >= && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 [Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 20 && [MaxHp] >= 40 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 [Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 30 && [MaxHp] >= 60 //========================= //==========Boots========== //========================= [Type] == Boots && [Quality] == rare # [FRW] >= 30 && [FHR] == 10 && ([ColdResist]+[LightResist]+[FireResist] >= 70 || [ColdResist]+[LightResist] >= 45 || [FireResist]+[ColdResist] >= 45 || [FireResist]+[LightResist] >= 45) [Type] == Boots && [Quality] == rare # [ColdResist]+[LightResist]+[FireResist] >= [Type] == Boots && [Quality] == rare # [FRW] >= 30 && (([FHR] == 10 && [Dexterity] >= 9) || [ItemMagicBonus] >= 25 || [ItemGoldBonus] >= ) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90 || ([MaxMana] >= 35 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70)) [Type] == Boots && [Quality] == rare # [ItemPoisonLengthResist] >= 25 && [ColdResist]+[LightResist]+[FireResist] >= 90 [Type] == Boots && [Quality] == rare # [ItemPoisonLengthResist] >= 25 && [ColdResist]+[LightResist]+[FireResist] >= 50 && [MaxMana] >= 25 //========================= //==========Helms========== //========================= [Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Sockets] == 2 [Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 [Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Dexterity] >= 15 || [Strength] >= 20 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Circlet && [Quality] == rare # [AssassinSkills] == 2 && [FRW] == 30 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20) [Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 50 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20) [Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) [Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) [Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) [Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [MaxHp] >= 40 || [MaxMana] >= 60 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40) [Type] == Helm && [Quality] == rare && [Flag] == ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([EnhancedDefense] >= 100 || [MaxHp] >= 20 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25 || [PaliCombatSkillTab] == 2) [Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [MaxHp] >= 30 && ([EnhancedDefense] >= 100 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2) [Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [FHR] == 10 && ([EnhancedDefense] >= 100 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2) [Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [EnhancedDefense] >= 100 && ([ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2) [Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemPoisonLengthResist] == 25 && [PaliCombatSkillTab] == 2 [Name] == BoneVisage && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2 [Name] == Corona && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2 [Name] == AssaultHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == AvengerGuard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == SavageHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == Slayerguard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == Conquerorcrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == Guardiancrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == AssaultHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == AvengerGuard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == SavageHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == Slayerguard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == Conquerorcrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == Guardiancrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) [Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) [Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) [Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) [Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) [Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) [Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) [Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) [Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) [Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) [Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) [Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] >= 1 || [SkillOakSage] >= 1 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] >= 10 || [ItemPoisonLengthResist] >= 25) [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] >= 0 || [SkillOakSage] >= 0 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30 [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30 [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30 //========================= //==========Armors========= //========================= [Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) [Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) [Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) [Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24) //========================= //==========Shields======== //========================= [Type] == auricshields && [Quality] == rare # [PaladinSkills] == 2 && [FBR] == 30 && [Sockets] == 2 [Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] == 3 && [SkillBoneSpirit] == 3 [Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillPoisonNova] == 3 && [Sockets] == 2 [Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillPoisonNova] == 3 && [SkillLowerResist] >= 1 [Type] == voodooheads && [Quality] == magic # [NecromancerSkills] == 2 && [SkillPoisonNova] == 3 && [SkillLowerResist] >= 1 [Type] == voodooheads && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [SkillPoisonNova] == 3 && [SkillLowerResist] >= 1 [Type] == voodooheads && [Quality] == rare # [NecromancerSkills] == 2 && [SkillRaiseSkeleton] == 3 && [SkillGolemMastery] == 3 && [SkillSkeletonMastery] == 3 //========================= //==========Weapons======== //========================= [Type] == Sword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2 [Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [IAS] >= 20) [Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2 [Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [IAS] >= 20) [Name] == PhaseBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && ([Sockets] == 2 || [IAS] >= 20) [Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == GiantSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == GreatSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Flamberge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == TuskSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == ExecutionerSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Zweihander&& [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == BalrogBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == ColossusBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == ColossusSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Type] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) //[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) //[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) //[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) //[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) //[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) //[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) //[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) //[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) //[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == WarAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Naga && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == BerserkerAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3 [Type] == Scepter && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Flail && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Knout && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == Scourge && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == WarHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Name] == BattleHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40 [Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420) [Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) [Type] == javelin && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1 [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1 [Type] == throwingknife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1 [Type] == throwingaxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1 [Type] == thrownweapon && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 220 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 ([Name] == Claws || [Name] == BladeTalons || [Name] == GreaterClaws || [Name] == GreaterTalons || [Name] == FeralClaws || [Name] == RunicTalons) && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillMindBlast] >= 1) [Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [FCR] == 20 [Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [FCR] == 20 [Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [FCR] == 20 //========================= //==========Jools========== //========================= [Type] == jewel && [Quality] == rare # [MinDamage] >= 15 && [MaxDamage] >= 15 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Strength] >= 8 && [Dexterity] >= 8 [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 8 || [Dexterity] >= 8) && ([ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [FireMaxdam] >= 50 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Tohit] >= 60 && ([FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [FHR] >= 7 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [LightMaxdam] >= 100 && ([Defense] >= 40 || [FireMaxdam] >= 50 || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30 || [Strength] >= 9 || [Dexterity] >= 9) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FireMaxdam] >= 50 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Defense] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && (([MinDamage] >= 15 && [MaxDamage] >= 9) || ([MinDamage] >= 8 && [MaxDamage] >= 15)) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemReqPercent] == -15 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength]+[Dexterity] >= 9 [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength]+[Dexterity] >= 6 && ([FHR] >= 7 || [ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [IAS] >= 10) [Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9) [Type] == jewel && [Quality] == rare # ([ItemReqPercent] == -15 || [FHR] >= 7 || [Strength] >= 9 || [Dexterity] >= 9) && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) [Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([ItemMagicBonus] >= 17 || [Strength] >= 9 || [Dexterity] >= 9 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 || [MinDamage] >= 8) [Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [ItemDamagetoMana] >= 12 || [EnhancedDamage] == 30) [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] >= 17 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100) [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Defense] >= 40 || [Tohit] >= 60 || [FHR] >= 7) //========================= //========Rings - Amulets======= //========================= [Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 20 || [Strength]+[Dexterity] >= 20 || [Dexterity] >= 15) [Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 10 ) && ([MaxMana] >= 50 || [MaxHp] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxHp]+[MaxMana] >= [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70 [Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([Strength]+[Dexterity] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 30 || [Dexterity] >= 10 || [Strength] >= 10 || [MinDamage] >= 8) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15&& [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30) [Type] == ring && [Quality] == rare # [Tohit] >= 100 && [MinDamage] >= 3 && [MaxDamage] >= 3 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHp] >= 35) // [Type] == ring && [Quality] == rare # [Strength] >= 15 && [Dexterity] >= 10 && [MaxHp] >= 30 [Type] == ring && [Quality] == rare # [Strength] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= ) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36) //[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 39 //[Type] == ring && [Quality] == Magic # [FCR] == 10 && ([MaxMana] >= 85 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) //[Type] == ring && [Quality] == Magic # [FCR] == 10 &&[Strength]+[Dexterity] >= 10 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 25 || [MaxHp] >= 25 ) [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Strength]+[Dexterity] >= 5 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20) [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 40 [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength] >= 21 && [MaxHp] >= 40 [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Dexterity] >= 15 && [MaxHp] >= 40 [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 20 && [ColdResist] >= 35 //[Type] == Amulet && [Quality] == Magic # ([LightningSkillTab] == 3 || [FireSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [TrapsSkillTab] == 3) && ([MaxHp] >= 100 || [FCR] == 10) //[Type] == Amulet && [Quality] == Magic # ([DruidSkills] == 2 || [PaladinSkills] == 2) && [MaxHp] >= 90 //================================================================================ ====== //====================================4. White - [G04]=================================== //================================================================================ ====== //========================= //==========Helms========== //========================= //[Name] == Bone Visage && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == Diadem && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == GrandCrown && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == Demonhead && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == Corona && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == TrollNest && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == BladeBarrier && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //[Type] == pelt && [Quality] <= superior # [SkillHurricane] == 3 && [SkillTornado] == 3 && ([Sockets] == 3 || [Sockets] == 0) //[Type] == pelt && [Quality] <= superior # [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Type] == pelt && [Quality] <= superior # [SkillVolcano] == 3 && [SkillFissure] == 3 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == AssaultHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == AvengerGuard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == SavageHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == Slayerguard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == Conquerorcrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == Guardiancrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0) //========================= //==========Armors========= //========================= //[Name] == GothicPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == AncientArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == FullPlateMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == RussetArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == LightPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == Cuirass && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == Boneweave && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //[Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //[Name] == GreatHauberk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //[Name] == LoricatedMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 //[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [Sockets] == 3 [Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 837 && [Sockets] == 0 //[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 835 && [Sockets] == 0 //[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0 //[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 795 && [Sockets] == 0 //[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 784 && [Sockets] == 0 //[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 775 && [Sockets] == 0 //[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 767 && [Sockets] == 0 //[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 757 && [Sockets] == 0 //[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 751 && [Sockets] == 0 //[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 754 && [Sockets] == 0 //[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 743 && [Sockets] == 0 //[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 741 && [Sockets] == 0 //[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 741 && [Sockets] == 0 //[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 745 && [Sockets] == 0 //[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 740 && [Sockets] == 0 //[Name] == ArchonPlate && [Quality] == normal && [Flag] != ethereal # [Defense] == 524 && [Sockets] == 3 //[Name] == SacredArmor && [Quality] == normal && [Flag] != ethereal # [Defense] == 600 && [Sockets] == 3 //[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 500 && [Sockets] == 3 //[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 517 && [Sockets] == 3 //========================= //==========Shields======== //========================= //[Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Defense] >= 222 && [Sockets] == 0 //[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Defense] >= 145 && [Sockets] == 4 //[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0) //[Type] == auricshields && [Class] == normal && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 45 //[Type] == auricshields && [Class] == exceptional && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 45 [Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && ([FireResist] >= 45 || ([EnhancedDamage] >= 60 && [Tohit] >= 110)) [Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == !ethereal # [Sockets] == 0 && ([FireResist] >= 45 || ([EnhancedDamage] >= 60 && [Tohit] >= 110)) //[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == !ethereal # [Sockets] == 3 && ([FireResist] >= 35 || ([EnhancedDamage] >= 60 && [Tohit] >= 110)) [Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == !ethereal # [Sockets] == 4 && ([FireResist] >= 45 || ([EnhancedDamage] >= 60 && [Tohit] >= 110)) [Type] == auricshields && [Class] == exceptional && [Quality] == normal && [Flag] == !ethereal # [Sockets] == 3 && ([FireResist] >= 35 || ([EnhancedDamage] >= 60 && [Tohit] >= 110)) //========================= //==========Weapons======== //========================= //[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 //[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5 //[Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5 //[Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5 //[Name] == CrystalSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 4 [Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] >= 4 //[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3 //[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [Sockets] == 3 //[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == Cryptic Sword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == Flail && [Quality] == normal # [Sockets] == 4 //[Name] == Flail && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4 //[Name] == Scourge && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4 [Name] == WarScepter && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) [Name] == DivineScepter && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) [Name] == Caduceus && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3) [Name] == WarScepter && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) [Name] == DivineScepter && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) [Name] == Caduceus && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3) [Name] == WarScepter && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) [Name] == DivineScepter && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) [Name] == Caduceus && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) [Name] == WarScepter && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) [Name] == DivineScepter && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) [Name] == Caduceus && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3) //[Name] == MatriarchalBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4 //[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4 //[Name] == GrandMatronBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4 //[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4 //[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == GorgonCrossbow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) [Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == ShadowBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == WardBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == SpiderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == ShadowBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == WardBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3 //[Name] == CrypticSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //[Name] == CrypticSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == ConquestSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //[Name] == ConquestSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == HighlandBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //[Name] == HighlandBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == SmallCrescent && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //[Name] == SmallCrescent && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == BalrogBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0) //[Name] == BalrogBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == WarSpike && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 //[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //[Name] == WarSpike && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 //[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //[Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 //[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0) //[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0) //[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == WarPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == GhostSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == ThunderMaul && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == MatriarchalSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == MatriarchalPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) //[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0) //[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 //[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 5 //[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Sockets] == 5 [Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0) //[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0) //[Name] == ColossusBlade && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 //[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == ColossusSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == BalrogBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == MilitaryPick && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5 //[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal && [Sockets] == 4 //[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 0) [Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0) //[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) //[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 [Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 [Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) //[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5) //[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 //[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5) //[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) //[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) //[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) [Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) [Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) [Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) [Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) [Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) [Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) [Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) [Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) [Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0) [Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0) [Type] == Wand && [Name] != wand && [Name] != burntwand && [Name] != yewwand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] == 3 && ([SkillAmplifyDamage] == 3 || [SkillBoneSpirit] == 3 || [SkillRevive] >= 1 || [SkillTeeth] == 3 || [SkillIronMaiden] == 3 || [SkillDecrepify] == 3 || [SkillRevive] >= 1 && [SkillDecrepify] >= 1) //[Name] == WarScepter && [quality] <= superior # [SkillConviction] >= 1 && ([Sockets] == 0 || [Sockets] >= 5) //[Name] == DivineScepter && [quality] <= superior # [SkillConviction] >= 1 && ([Sockets] == 0 || [Sockets] >= 5) //[Name] == Caduceus && [quality] <= superior # [SkillConviction] >= 1 && ([Sockets] == 0 || [Sockets] >= 5) //========================= //==========Potions======== //========================= [Name] == RejuvenationPotion [Name] == FullRejuvenationPotion //[Name] == MinorHealingPotion //[Name] == Light HealingPotion //[Name] == HealingPotion //[Name] == GreaterHealingPotion [Name] == SuperHealingPotion //[Name] == MinorManaPotion //[Name] == LightManaPotion //[Name] == ManaPotion //[Name] == GreaterManaPotion [Name] == SuperManaPotion //========================= //==========Runes========== //========================= //[Name] == El rune //[Name] == Eld rune //[Name] == Tir rune //[Name] == Nef rune //[Name] == Eth rune //[Name] == Ith rune //[Name] == Tal rune //[Name] == Ral rune //[Name] == Ort rune //[Name] == Thul Rune //[Name] == Amn rune //[Name] == Sol rune //[Name] == Shael rune //[Name] == Dol rune //[Name] == Hel rune //[Name] == Io rune //[Name] == Lum rune //[Name] == Ko rune //[Name] == Fal rune //[Name] == Lem rune [Name] == Pul rune [Name] == Um rune [Name] == Mal rune [Name] == Ist rune [Name] == Gul rune [Name] == Vex rune [Name] == Ohm rune [Name] == Lo rune [Name] == Sur rune [Name] == Ber rune [Name] == Jah rune [Name] == Cham rune [Name] == Zod rune //========================= //==========Gems=========== //========================= //[Name] == ChippedAmethyst //[Name] == ChippedDiamond //[Name] == ChippedEmerald //[Name] == ChippedRuby //[Name] == ChippedSapphire //[Name] == ChippedSkull //[Name] == ChippedTopaz //[Name] == FlawedAmethyst //[Name] == FlawedDiamond //[Name] == FlawedEmerald //[Name] == FlawedRuby //[Name] == FlawedSapphire //[Name] == FlawedSkull //[Name] == FlawedTopaz //[Name] == Amethyst //[Name] == Diamond //[Name] == Emerald //[Name] == Ruby //[Name] == Skull //[Name] == Sapphire //[Name] == Topaz //[Name] == FlawlessAmethyst //[Name] == FlawlessDiamond //[Name] == FlawlessEmerald //[Name] == FlawlessRuby //[Name] == FlawlessSapphire //[Name] == FlawlessSkull //[Name] == FlawlessTopaz //[Name] == PerfectAmethyst //[Name] == PerfectDiamond //[Name] == PerfectEmerald //[Name] == PerfectRuby //[Name] == PerfectSapphire //[Name] == PerfectSkull //[Name] == PerfectTopaz //========================= //==========Gold=========== //========================= [Type] == gold # [Gold] >= 5000 //========================= //==========Keys=========== //========================= //[Name] == KeyOfTerror //[Name] == KeyOfHate //[Name] == KeyOfDestruction //========================= //==========Essences======== //========================= //[Numele] == TwistedEssenceOfSuffering //[Numele] == ChargedEssenceOfHatred //[Numele] == BurningEssenceOfTerror //[Numele] == FesteringEssenceOfDestruction Link to comment Share on other sites More sharing options...
IamFuton Posted October 31, 2010 Report Share Posted October 31, 2010 Whats this for exactly? Link to comment Share on other sites More sharing options...
Bruno Posted November 1, 2010 Report Share Posted November 1, 2010 Not allowed.... Link to comment Share on other sites More sharing options...
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