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max block anyone?


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I made a max block calculator in javascript......

looking for somewhere to upload it though, it's on geocities now but if there's a better spot let me know.

http://geocities.com/icameburning/

I'll make it better soon I just wanted to get it done asap to help people that want to know what dex they need for max.

I'll add a field for hs level so you don't need to worry about that little thing. for now, here's a table of levels to %:

20 = 35%

23 = 36%

27 = 37%

34 = 38%

44 = 39%

60 = 40%

those are the levels that your % goes up

that's all you probably need to know about that, have fun and I hope it helps.

I had to look up how to do javascript and ended up modifing a calculator that translates human:dog years ;)

that's all my ranting, have fun

lmk if anything should be changed/added

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thank you

I updeted the current page to include a complete table of the skill level to +icb ratios from lvl 1 to lvl 60 (base to 40%). I will work on adding a box for the hs lvl soon (within the next week or so) to make that step a little bit easier.

if anyone sees anything that could be improved (grammer/spelling mostly) please post or pm me, thanks.

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woo

updated that page. it now has a field for holy shield level

some are grouped togather since they're all at the same +% icb.

bugs:

if you change the hs after you put in a % blocking then it won't calculate it and you have to re-type in the % block. currently sorking on fixing that. should be done either tomorrow or monday.

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  • 3 weeks later...
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because you failed?

order of inffo in boxes for you:

84

72 (72% total block on homunc http://www.battle.net/diablo2exp/items/nor...romancer.shtml)

72 (auto fill)

*calc*

160 total dex

should be right...

math:

Total Blocking = (Blocking * (Dexterity - 15)) / (Character Level * 2)

75 = (72 * (X - 15)) / (84 * 2)

75 = (72x - 1080) / 168

75 = 0.43X - 6.43

81.43 = 0.43X

189.4 = X

guess there's something wrong somewhere...

oh well, gives me something to do :)

EDIT:

ooooooh

I'm thinking I should add a "shield base % block" field to simplify it

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I made a max block calculator in javascript......

looking for somewhere to upload it though, it's on geocities now but if there's a better spot let me know.

http://geocities.com/icameburning/

I'll make it better soon I just wanted to get it done asap to help people that want to know what dex they need for max.

I'll add a field for hs level so you don't need to worry about that little thing. for now, here's a table of levels to %:

20 = 35%

23 = 36%

27 = 37%

34 = 38%

44 = 39%

60 = 40%

those are the levels that your % goes up

that's all you probably need to know about that, have fun and I hope it helps.

I had to look up how to do javascript and ended up modifing a calculator that translates human:dog years :)

that's all my ranting, have fun

lmk if anything should be changed/added

Nice, I used to have a mod that would do all the % and stuff.

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I made a max block calculator in javascript......

looking for somewhere to upload it though, it's on geocities now but if there's a better spot let me know.

http://geocities.com/icameburning/

I'll make it better soon I just wanted to get it done asap to help people that want to know what dex they need for max.

I'll add a field for hs level so you don't need to worry about that little thing. for now, here's a table of levels to %:

20 = 35%

23 = 36%

27 = 37%

34 = 38%

44 = 39%

60 = 40%

those are the levels that your % goes up

that's all you probably need to know about that, have fun and I hope it helps.

I had to look up how to do javascript and ended up modifing a calculator that translates human:dog years :)

that's all my ranting, have fun

lmk if anything should be changed/added

Nice, I used to have a mod that would do all the % and stuff.

I used to hate spam...

wait a second, I still do

please don't post unless you have something half-useful to say.

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hmmmmm

it would seem that I switched arround a + and - sign, oops

it was

form.dex.value = form.clvl.value * 150 / form.total.value - 15

but it should have been

form.dex.value = (form.clvl.value * 150 / form.total.value) + 15

it's amazing how one or two tiny errors can screw this up.

I have tested it three times so far using the original formula and then putting those values into it to see if I got the same number. I can now say that it works. added a little note to the your chance to block field saying that it is YOUR GEAR AND SHIELD'S % CHANCE TO BLOCK, NOT WHAT IT SAYS ON YOUR CHARACTER TAB IN-GAME.

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