Ling203 Posted February 12, 2006 Report Share Posted February 12, 2006 Seriously, we need a world ladder. I could write up the rules later. Link to comment Share on other sites More sharing options...
Administrator Emrys Posted February 12, 2006 Administrator Report Share Posted February 12, 2006 feel free to write them up.. if enough ppl believe its worth having, we'll have it.. but i wont open a ladder for 3-4 ppl Link to comment Share on other sites More sharing options...
Dark Posted February 12, 2006 Report Share Posted February 12, 2006 i think its worth it Link to comment Share on other sites More sharing options...
rike1 Posted February 12, 2006 Report Share Posted February 12, 2006 have one. world lad would be awesome. Link to comment Share on other sites More sharing options...
House Posted February 12, 2006 Report Share Posted February 12, 2006 World ladder with 15-20 spots would be good ^.^ Link to comment Share on other sites More sharing options...
NobleElite Posted February 12, 2006 Report Share Posted February 12, 2006 eh i dunno world ladder would be very unfair for zealers and melee druids i think we should stick to world melee and world caster and let the bva barbs into the world caster duel if they wana duel casters Link to comment Share on other sites More sharing options...
Ling203 Posted February 12, 2006 Author Report Share Posted February 12, 2006 well i think that the zealots can stick to melee, cause that's all they're really good for. melee druids with the goodfun build can be competitive Link to comment Share on other sites More sharing options...
Kyle Posted February 12, 2006 Report Share Posted February 12, 2006 Topic:All Caster/Melee Ran by (whoever) Rules 1.No hacks,only exception is Maphack 2.No healing 3.No Slow missile/Iron Maiden 4.Nec's cannot revive 5.No char can prebuff if found prebuffing u will be kicked off the ladder 6.Both people will bo cast there attacks/skills in front of town without hostile then hostile once both parties have 7.Once u have bo/casted ur skills u CAN'T go to town 8.No merc's allowed. 9.No stack resist and only 85% allowed 10.1 piece ONLY Of resist/max resist Is And that piece Is only 75 Only thing that can go over is a 10 max resist resist shield. *Only* 11.Only 10x20Life/Res sc's are allowed 12.you can Not Use Plus resist and resist With Sorb, with an exception only barb can use 2 ravens 13.No Sorb, only one piece is allowed. 14.Dodge limit is 2 days. 15.U can only challange 2 spots Ahead of you. 16.Duels are first to 3 or 5, both people need to agree. 17.The game must be in Hell mode. 18.No more than 10x15-70's are allowed 19.Only One account is allowed. 20.Summor nec's can use 30 skele/mage NO REVIVES AND NO MAIDEN. 21.Challanger Must PM and Post for the challenge 22. if challanger does not show proof of trying to contact defender for 2 dodge days the duel will be voided. 23.Good luck and have fun! *Caster Only Ladder* (Name) (Account) (Dtrades forums account) (Chara Type) #1. #2. #3. #4. #5. #6. #7. #8. #9. #10. #11. #12. #13. #14. #15. *World Ladder* (Name) (Account) (Dtrades forums account) (Chara Type) #1. #2. #3. #4. #5. #6. #7. #8. #9. #10. #11. #12. #13. #14. #15. This ladder is open to every character. Link to comment Share on other sites More sharing options...
franny Posted February 12, 2006 Report Share Posted February 12, 2006 well see if everyone agrees with everything in here Link to comment Share on other sites More sharing options...
Sacrifice Posted February 12, 2006 Report Share Posted February 12, 2006 Ok I'll take the # 5 Spot; (Name) (Account) (Dtrades forums account) (Chara Type) Name: Pope Account: warriors Dtrades Forum Account: Sacrifice Char Type: Hammerdin Link to comment Share on other sites More sharing options...
Ling203 Posted February 12, 2006 Author Report Share Posted February 12, 2006 Let's do some editing and not ctrl + c and v the jsp rules. Also, could a mod merge the 2 threads on the world ladder or something? Link to comment Share on other sites More sharing options...
Kyle Posted February 12, 2006 Report Share Posted February 12, 2006 Let's do some editing and not ctrl + c and v the jsp rules.Also, could a mod merge the 2 threads on the world ladder or something? I did edit the rules. i summarized and took out some worthless stuff there,edited with my own stuff, and added some things. Link to comment Share on other sites More sharing options...
Administrator Emrys Posted February 12, 2006 Administrator Report Share Posted February 12, 2006 wait until the ladder is up to start claiming postions.. i need ppl to agree on the rules, then i need to see if tenj wants to go through with a complicated ladder like this or not.. then when its all agreed on and put up you can claim spots.. it'll probably take a few days for new ladders Link to comment Share on other sites More sharing options...
DancingQueen Posted February 12, 2006 Report Share Posted February 12, 2006 Ok I'll take the # 5 Spot;(Name) (Account) (Dtrades forums account) (Chara Type) Name: Pope Account: warriors Dtrades Forum Account: Sacrifice Char Type: Hammerdin We are not taking sign ups for this yet. It isn't even official yet. Link to comment Share on other sites More sharing options...
Airick Posted February 12, 2006 Report Share Posted February 12, 2006 You should have called it a "World CASTER Ladder" so theres no confusion about melee and such. Link to comment Share on other sites More sharing options...
franny Posted February 12, 2006 Report Share Posted February 12, 2006 World Caster Ladder Genious. Link to comment Share on other sites More sharing options...
House Posted February 12, 2006 Report Share Posted February 12, 2006 Theres a reason its world ladder. Theres one ladder for a reason. Have problems zealers? Melee ladders are there for a reason. Whats the point of a world ladder if theres another world ladder. Doesnt make sense to me Link to comment Share on other sites More sharing options...
Ling203 Posted February 12, 2006 Author Report Share Posted February 12, 2006 The rules are unclear and have bad grammar. How about these? ONLY ONE CHARACTER PER PERSON MAY BE USED Third Party Programs No hacks that affect dueling. (Maphack may be used to check for banned items) Potions No dueler may use health or rejuv potions and only non-ES (sorcs) can use mana pots. Shrines are banned. Curses and Banned Spells No characters may prebuff. Casting of slow missile and iron maiden are banned, and only necromancers can cast other curses Necromancers cannot revive. Further more, summon necromancers may us up to 30 warriors OR mages. Other Mercenaries are banned. No more than 10x15 life/70 mana small charms are allowed. No more than 10x20 life/resistance small charms are allowed. Resistances and Abosrb Maximum resistance over 85% is banned. Stacking resistance in conjunction with maximum resistance at 85% is banned. Using absorb in conjunction with maximum resistance at 85% is banned. Only one absorb item may be used, but barbs may use 2 ravens. Dueling The game must be in Hell mode. BO will be cast in front of the town, and then the duelers will host each other. Returning to town after hostiling results in a loss. Duels are either first to 3 or to 5, but both people need to agree on this number. You can only challenge up to two spot ahead of you. Input and constructive critism is welcome. Link to comment Share on other sites More sharing options...
Administrator Emrys Posted February 12, 2006 Administrator Report Share Posted February 12, 2006 thats super neato.. now get ppl to agree on them Link to comment Share on other sites More sharing options...
Ling203 Posted February 12, 2006 Author Report Share Posted February 12, 2006 Another consideration. How many people can be on this ladder? I was thinking of making it from a starting of 10 to 15 and increasing that number if more wanted to join to 15 to 20. Link to comment Share on other sites More sharing options...
Administrator Emrys Posted February 12, 2006 Administrator Report Share Posted February 12, 2006 there is no limit set on any ladder.. 10 is not the max.. once we have more than 10 we'll keep going until ppl quit signing up.. theres no reason to cap something that everyone would want to do, its not fair. Link to comment Share on other sites More sharing options...
Ling203 Posted February 12, 2006 Author Report Share Posted February 12, 2006 I would disagree on extending the ladder until nobody wants to sign up anymore. If there isn't some sort of maximum amount of people, the general quality of dueling will decrease, along with the entire ladder being difficult to manage. Link to comment Share on other sites More sharing options...
Administrator Emrys Posted February 12, 2006 Administrator Report Share Posted February 12, 2006 then whats the point of having them if everyone isn't allowed to sign up? say the best necro in bnet didn't know about this, and we have a 100 player max.. the ladders full and he cant get on.. wtf then? i think we'll keep them open for a while, or i'll discuss it with the staff and see what they think.. i dont see it fair if everyone cant sign up Link to comment Share on other sites More sharing options...
House Posted February 12, 2006 Report Share Posted February 12, 2006 Bud.. its like this. 10 max on ladder If you want on you challenge #10 if you win you take 10th spot. then you. There has to be a max.>.< Link to comment Share on other sites More sharing options...
Ling203 Posted February 12, 2006 Author Report Share Posted February 12, 2006 That's what I was about to say. Anyways, take a look at the rules I typed up, and if you're fine with it, say so. If not give suggestions. Link to comment Share on other sites More sharing options...
DIOMEDES Posted February 12, 2006 Report Share Posted February 12, 2006 i agree with ling's rules and also think there needs to be a cap and the world ladders should be 15~20 Link to comment Share on other sites More sharing options...
Frepontaine Posted February 12, 2006 Report Share Posted February 12, 2006 I like lings rules as well. The only thing I'd suggest is a cap on stacking. This wouldnt be anything absurb but like more than 200 stacked in hell is pushing it. Ill let you guys figure the exact #. Link to comment Share on other sites More sharing options...
Ling203 Posted February 12, 2006 Author Report Share Posted February 12, 2006 I think 300 stacked of any res in hell is a good cap take this foh example: -100 hell penalty + -150 conviction - 25 foh scepter - 20 griff - 5/5 hoz = -300 also, i'd like to put some sort of rule forward regarding stack + sorb (ty frepont for bringing this up). Only 1 item of absorb can be used in conjunction with the stack cap. Ie: 300 stack res + raven on barb vs blizz sorc will still give the blizz sorc a chance. So we have so far: ONLY ONE CHARACTER PER PERSON MAY BE USED Third Party Programs: No hacks that affect dueling. (Maphack may be used to check for banned items) Potions: No dueler may use health or rejuv potions and only non-ES (sorcs) can use mana pots. Shrines are banned. Curses and Banned Spells: No characters may prebuff. Casting of slow missile and iron maiden are banned, and only necromancers can cast other curses Necromancers cannot revive. Further more, summon necromancers may us up to 30 warriors OR mages. Other: Mercenaries are banned. No more than 10x15 life/70 mana small charms are allowed. No more than 10x20 life/resistance small charms are allowed. Resistances and Absorb: Maximum resistance over 85% is banned. Stacking resistance in conjunction with maximum resistance at 85% is banned. Using absorb in conjunction with maximum resistance at 85% is banned. Only one absorb item may be used, but barbs may use 2 ravens. Dueling: The game must be in Hell mode. BO will be cast in front of the town, and then the duelers will host each other. Returning to town after hostiling results in a loss. Duels are either first to 3 or to 5, but both people need to agree on this number. You can only challenge up to two spot ahead of you. Current Issues: How many people are allowed on the ladde? Proposed current number is 15-20. How much res can be stacked? Keep in mind blizzard sorceresses and FoH paladins, and the fact that the duels will be taking place in hell. Proposed current cap on stack is 300 res overall, not including anya (since there is anya bug). What limits should be imposed on stacking and absorbing at the same time? Proposed limit is one item of sorb in conjunction with 300 (or any other cap) of stacked res. Questions? Comments? Suggestions? I-don't-know-whats? Link to comment Share on other sites More sharing options...
Dustin Posted February 12, 2006 Report Share Posted February 12, 2006 Allowing mh is bullshit, most mhs give you 100% light radius which i must tell you is a HUGE advantage, try dueling without it. Link to comment Share on other sites More sharing options...
Ling203 Posted February 12, 2006 Author Report Share Posted February 12, 2006 NightLight does it too, and there's no way for anybody to detect it. Link to comment Share on other sites More sharing options...
Dustin Posted February 12, 2006 Report Share Posted February 12, 2006 NightLight does it too, and there's no way for anybody to detect it. Sure it is, make them post screenies...i know its not 100% but ull catch a good amt, that is if u don't use it Link to comment Share on other sites More sharing options...
Ling203 Posted February 13, 2006 Author Report Share Posted February 13, 2006 I still fail to see how max light radius is an advantage. Link to comment Share on other sites More sharing options...
rike1 Posted February 13, 2006 Report Share Posted February 13, 2006 i think mh is bullshit, especially if u can see missiles. i agree with the rules, but u need to add something about changing gear. ive been switching my cta with my fathom to bo, cuz i only have one spirit. am i then allowed to switch back to fathom? eh? Link to comment Share on other sites More sharing options...
Ling203 Posted February 13, 2006 Author Report Share Posted February 13, 2006 I agree with you, rike: the missile part of some mh's is unfair, and should be banned. But we can't stop the regular mh. And as to that, I feel that the it's the letter, it's the spirit of the rules. I want some more input on the mh issue. Also, should dodges count as a loss, or do we go with the rules on the other dtrades rule: if you consistently dodge, you're off/bumped to the bottom of the ladder. Items designed to slow the oppoenent should be banned. At least for the bvc, this lets them use arachs and doomz on switch for aura pking. I'm also going to borrow the dtrades procedure for challenging: When challenging on the ladder, please make your challenge specific in a thread on the ladder in question. I will request that the challenge be accepted on the same thread, and the results be posted on that thread as well as pm'd to the moderator of the ladder in question. Leaving the moor in any form counts as a loss. You can only have more than one challenge per day if you are on the recieving end of both of those challenges. And again: Questions? Comments? Suggestions? I-don't-know-whats? Link to comment Share on other sites More sharing options...
Herald_ Posted February 13, 2006 Report Share Posted February 13, 2006 Something helpfull to have would be a list of all the possible sorb combos allowed, like 2x Ravens, or 1x Raven + stacked res, or 1x Raven + Snowclash, etc. This would just be a good overall tool for the ladders, since it seems like most of them are following the same absorb rules. Link to comment Share on other sites More sharing options...
Alex Posted February 13, 2006 Report Share Posted February 13, 2006 i think its a great idea and am very interested thx budman and tenj for all the hard work Link to comment Share on other sites More sharing options...
rike1 Posted February 13, 2006 Report Share Posted February 13, 2006 i agree with the rules, but u need to add something about changing gear. ive been switching my cta with my fathom to bo, cuz i only have one spirit. am i then allowed to switch back to fathom? eh? well? i also say that only one piece of sorb should be allowed. not one stack and one sorb. like just raven, or just clash or w/e. if u insist on stack and sorb, just a raven/160 shield or clash/160 shield, etc Link to comment Share on other sites More sharing options...
Ling203 Posted February 13, 2006 Author Report Share Posted February 13, 2006 if you only have one spirit, i'd think should be fine if you want to get technical, it's fine since you're not taking something from your inventory, putting it on, casting, then putting it back but as i said, it's more the spirit of the rules to promote fairness than following them to the letter there's a difference between what you're doing to putting on a bo helm and wc gcs on a barb to bo so what you're saying is, you want a smaller amount of stack used in conjunciton with 1 item of sorb? how does this sound? "You may only have one piece of equipment used specifically to stack." Do you think we need a cap on this one item? Link to comment Share on other sites More sharing options...
Frepontaine Posted February 13, 2006 Report Share Posted February 13, 2006 Idk ling, b/c differnt people use differnt items to stack vs just use as gear. For instance, I use shanks, which always puts me at approx 115 res in hell (after nr) which someone could say is "stacking" but they are just my boots. I think putting a one item cap is alot harder to control than a number. If someone is obviously stacking (i.e. using 300 stacked in hell) they definetly arent using normal gear. Link to comment Share on other sites More sharing options...
Dustin Posted February 13, 2006 Report Share Posted February 13, 2006 I still fail to see how max light radius is an advantage. Probably because you have used it all the time, simple enough it's much harder to see the missiles and if someone casts cloak of shadows it's even more difficult. HUGE ADVANTAGE Link to comment Share on other sites More sharing options...
Comm Posted February 13, 2006 Report Share Posted February 13, 2006 I still fail to see how max light radius is an advantage. Probably because you have used it all the time, simple enough it's much harder to see the missiles and if someone casts cloak of shadows it's even more difficult. HUGE ADVANTAGE I agree with Dustin..MH cannot be used at all. It gives an obvious unfair advantage. I'm not sure how we can enforce the rule, besides requesting screenshots, or just trusting them o_O. I love the idea of this World ladder, too. Link to comment Share on other sites More sharing options...
Ling203 Posted February 13, 2006 Author Report Share Posted February 13, 2006 If you want to say that mh lets you see missiles easier, I could easily argue that since everything else is relatively darker, missiles, become brighter. But whatever, mh is impossible to reinforce and half the rules on the ladder aren't enforceable with mh banned. Link to comment Share on other sites More sharing options...
rike1 Posted February 13, 2006 Report Share Posted February 13, 2006 when ive dueled gm in the past, sorb works like this: one item or %sorb or +sorb, and one item with +resist that u dont normally use e.g. 160 shield or hotspurs. so this means, when facing an orber, u can use one raven and 160 shield, or clash only, as clash adds +sorb and max resist. for lightning, u can use wisp+160 shield, or just a tgods. catch on? Link to comment Share on other sites More sharing options...
Ling203 Posted February 13, 2006 Author Report Share Posted February 13, 2006 Uhh, isn't that what I said? "Maximum resistance over 85% is banned. Stacking resistance in conjunction with maximum resistance at 85% is banned. Using absorb in conjunction with maximum resistance at 85% is banned. Only one absorb item may be used, but barbs may use 2 ravens." With the addition of "You may only have one piece of equipment used specifically to stack." To word it more clearly: (These are the new proposed resistance and absorb rules). You may not use absorb over 20%. You may only use one item of absorb. (But barbs can do their raven thing) You may not use obtain overall resistances of over 85%. You may only use one item that adds to your maximum resistance. You may only use one item to stack your resistances. (Stack being of course gear you would put on to counter -resistances, ie 160 shields, kiras, silences, etc) You may use one item of absorb in conjunction with one item used to stack your resistances. You may not have maximum resistance at, or over 85% in conjunction with the one allowed item of absorb. The only exceptions are for items that have +%maxres and integer absorb at the same time (ie., Thundergods and Snowclash) This would allow you to do everything you said, rike, in addition to letting barbs choose between 2 ravens and 1 raven + stack. Link to comment Share on other sites More sharing options...
rike1 Posted February 14, 2006 Report Share Posted February 14, 2006 why can barbs use 2 ravens? that is so unfair for a bvc to use 2 ravens against an orber . Link to comment Share on other sites More sharing options...
Ling203 Posted February 14, 2006 Author Report Share Posted February 14, 2006 Not so, rike. Stack has been proven to be > sorb. Barbs just use the ravens for ar. Link to comment Share on other sites More sharing options...
Comm Posted February 14, 2006 Report Share Posted February 14, 2006 If you want to say that mh lets you see missiles easier, I could easily argue that since everything else is relatively darker, missiles, become brighter.But whatever, mh is impossible to reinforce and half the rules on the ladder aren't enforceable with mh banned. Shit..I do see what you are saying. But couldn't the duelers show each other what they will be using, without going back to stash? That should be simple enough. Before I was thinking this as a tourny, with a third person watching the match..but I remembered that it's not. Link to comment Share on other sites More sharing options...
Ling203 Posted February 14, 2006 Author Report Share Posted February 14, 2006 That sounds fine, as people are walking to the moor, boing, then dueling right away. Link to comment Share on other sites More sharing options...
Administrator madd-hatter Posted February 14, 2006 Administrator Report Share Posted February 14, 2006 #1 sorc overtaken by BvC baba... #1 BvC baba beaten by zealot... #1 zealot beaten pwned by sorc... Just not that great an idea... Diablo is built around a paper, rock, siscors thought. We might as well just pitch it to TLC and have Trading Spaces 2. Link to comment Share on other sites More sharing options...
Administrator madd-hatter Posted February 14, 2006 Administrator Report Share Posted February 14, 2006 Sorry for double post. Link to comment Share on other sites More sharing options...
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